A Survey of Augmented Reality Technologies, Applications and Limitations

By D. V. Krevelen, Ronald Poelman. International Journal of Virtual Reality, 2010

1,675 citations recorded by the source corpus.

We are on the verge of ubiquitously adopting Augmented Reality (AR) technologies to enhance our percep- tion and help us see, hear, and feel our environments in new and enriched ways. AR will support us in fields such as education, maintenance, design and reconnaissance, to name but a few. This paper describes the field of AR, including a brief definition and development history, the enabling technologies and their characteristics. It surveys the state of the art by reviewing some recent applications of AR technology as well as some known limitations regarding human factors in the use of AR systems that developers will need to overcome.

Subfields: Computer Networks and Communications, Computer Vision and Pattern Recognition, Human-Computer Interaction

View Paper: https://www.semanticscholar.org/paper/884638ff7011c1a2dbba455aa07f406a58e19d50

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In Computer Networks and Communications

  1. Pushmeet Kohli
  2. Peng Li
  3. Xiaofei Liao
  4. Timothy Hyungsoo Jung
  5. Hai Jin
  6. Mark Billinghurst
  7. Silvio Savarese
  8. A. Cockburn

In Computer Vision and Pattern Recognition

  1. Silvio Savarese
  2. Luc Van Gool
  3. Philip H. S. Torr
  4. Jitendra Malik
  5. Pushmeet Kohli
  6. Byung-soo Kim
  7. Xiaogang Wang
  8. Trevor Darrell

In Human-Computer Interaction

  1. Ana Javornik
  2. Henry Been Lirn Duh
  3. Gun A. Lee
  4. Adrian Clark
  5. Giuseppe Riva
  6. Fabrizia Mantovani
  7. Pushmeet Kohli
  8. Timothy Hyungsoo Jung

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