A Survey of Augmented Reality
By Mark Billinghurst, Adrian Clark, Gun A. Lee. Found. Trends Hum. Comput. Interact., 2015
682 citations recorded by the source corpus.
Subfields: Computer Vision and Pattern Recognition
View Paper: https://www.semanticscholar.org/paper/0a6dc92791f9742b5f54e60bd96c70d71d6d81d0
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Computer Vision and Pattern Recognition
- Brian D. Hall
- Andreas Lanitis
- Michael Nebeling
- Maximilian Speicher
- Philipp A. Rauschnabel
- Eleni Dimitriadou
- Thomas S. Huang
- Yun Fu
Citations in the corpus
- What is Mixed Reality? (2019, background): “If the authors cited one or more other sources from which they seemingly derived their understanding of MR, those sources were added to the stack of papers to be reviewed—if they referred to MR at some point themselves (which was not the case for [1, 2, 8, 20, 46]).”
- What is XR? Towards a Framework for Augmented and Virtual Reality (2022, background): “Overall, technological advances and the ubiquity of mobile devices have made AR available to a substantial number of users (Billinghurst et al., 2015).”
- A Survey of Augmented, Virtual, and Mixed Reality for Cultural Heritage (2018, background): “Interested readers can refer to Billinghurst et al. (2015), which provides a general tutorial of Augmented Reality not limited to any one domain.”
- A critical evaluation, challenges, and future perspectives of using artificial intelligence and emerging technologies in smart classrooms (2023, background): “On the other hand, Augmented Reality (AR) offers an interactive experience to users, by adding virtual information to the physical environ - ment of the students and enabling them to use their whole body as a means of inter-acting with both virtual and real content (Billinghurst et al., 2015).”