The effect of the amount of blood in a violent video game on aggression, hostility, and arousal
By Christopher P. Barlett, R. Harris, Callie Bruey. 2008
139 citations recorded by the source corpus.
Subfields: Social Psychology, Sociology and Political Science
View Paper: https://www.semanticscholar.org/paper/800714f7e4b180cb6f135ee196892bdaf801b5ca
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In Social Psychology
In Sociology and Political Science
Citations in the corpus
- Fueling the Fire: Violent Metaphors, Trait Aggression, and Support for Political Violence (2014, background): “Media violence research finds more aggression as violent content intensifies (e.g., Barlett et al., 2008).”