NVIDIA cuda software and gpu parallel computing architecture

By David B. Kirk. 2007

486 citations recorded by the source corpus.

In the past, graphics processors were special purpose hardwired application accelerators, suitable only for conventional rasterization-style graphics applications. Modern GPUs are now fully programmable, massively parallel floating point processors. This talk will describe NVIDIA's massively multithreaded computing architecture and CUDA software for GPU computing. The architecture is a scalable, highly parallel architecture that delivers high throughput for data-intensive processing. Although not truly general-purpose processors, GPUs can now be used for a wide variety of compute-intensive applications beyond graphic.

Subfields: Computer Vision and Pattern Recognition, Hardware and Architecture, ML Systems & Hardware

How researchers see this paper

The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.

In Computer Vision and Pattern Recognition

  1. Luc Van Gool
  2. Dacheng Tao
  3. Ming-Hsuan Yang
  4. Andrew Zisserman
  5. Yi Yang
  6. Xiaogang Wang
  7. Jitendra Malik
  8. Trevor Darrell

In Hardware and Architecture

  1. Tom Gibbs
  2. Wen-mei W. Hwu
  3. Llion Jones
  4. Ahmed Elnaggar
  5. Luc Van Gool
  6. Radu Timofte
  7. Sanjay Ghemawat
  8. G. Rehawi

In ML Systems & Hardware

  1. Wen-mei W. Hwu
  2. Luc Van Gool
  3. Sanjay Ghemawat
  4. Christopher I. Rodrigues
  5. Michael Isard
  6. Sara S. Baghsorkhi
  7. David Blair Kirk
  8. Shane Ryoo

Citations in the corpus