Discernible impact of augmented reality on retail customer's experience, satisfaction and willingness to buy
By Atieh Poushneh, Arturo Z. Vasquez-Parraga. 2017
468 citations recorded by the source corpus.
Subfields: Information Systems and Management, Marketing, Human-Computer Interaction
View Paper: https://www.semanticscholar.org/paper/6fdd2286915e2a4c8862b71b7ea450df057c0c14
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In Information Systems and Management
In Marketing
In Human-Computer Interaction
Citations in the corpus
- The influence of flow experience in the augmented reality context on psychological ownership (2021, background): “The interactivity of AR technology entertains consumers per se, and produces meaningful experiences for them in relation to their engagement with products and brands (Poushneh and Vasquez-Parraga 2017).”
- The challenges of entering the metaverse: An experiment on the effect of extended reality on workload (2022, background): “In addition, in business, applications such as virtual try-on technologies (Kim & Forsythe, 2008), AR product catalog presentation (Poushneh & Vasquez-Parraga, 2017; Rese et al., 2014) and virtual reality shops (Peukert et al., 2019) provide opportunities for high-efficiency consumption and hedonic…”
- Augmenting the eye of the beholder: exploring the strategic potential of augmented reality to enhance online service experiences (2017, background): “In particular, recent research emphasizes that AR is able to deliver a compelling user experience (e.g., Poushneh and Vasquez-Parraga 2017), and AR is also expected to benefit customer decision making (Dacko 2016).”