Distributed Prioritized Experience Replay

By Dan Horgan, John Quan, David M. Budden, Gabriel Barth-Maron, Matteo Hessel, Hado van Hasselt, David Silver. 2018

833 citations recorded by the source corpus.

We propose a distributed architecture for deep reinforcement learning at scale, that enables agents to learn effectively from orders of magnitude more data than previously possible. The algorithm decouples acting from learning: the actors interact with their own instances of the environment by selecting actions according to a shared neural network, and accumulate the resulting experience in a shared experience replay memory; the learner replays samples of experience and updates the neural network. The architecture relies on prioritized experience replay to focus only on the most significant data generated by the actors. Our architecture substantially improves the state of the art on the Arcade Learning Environment, achieving better final performance in a fraction of the wall-clock training time.

Subfields: Artificial Intelligence, Cognitive Neuroscience, Reinforcement Learning

How researchers see this paper

The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.

In Artificial Intelligence

  1. Sergey Levine
  2. Pieter Abbeel
  3. Yoshua Bengio
  4. Chelsea Finn
  5. Ruslan Salakhutdinov
  6. Quoc V. Le
  7. Trevor Darrell
  8. Mohit Bansal

In Cognitive Neuroscience

  1. Sergey Levine
  2. Pieter Abbeel
  3. Jeff Clune
  4. Marc G. Bellemare
  5. Yoshua Bengio
  6. Olivier Pietquin
  7. R´emi Munos
  8. Timothy P. Lillicrap

In Reinforcement Learning

  1. Sergey Levine
  2. Pieter Abbeel
  3. Chelsea Finn
  4. Ofir Nachum
  5. Shimon Whiteson
  6. Yuxi Li
  7. Shixiang Shane Gu
  8. Timothy P. Lillicrap

Citations in the corpus