Exploration by Random Network Distillation

By Yuri Burda, Harrison Edwards, Amos J. Storkey, Oleg Klimov. 2018

1,706 citations recorded by the source corpus.

We introduce an exploration bonus for deep reinforcement learning methods that is easy to implement and adds minimal overhead to the computation performed. The bonus is the error of a neural network predicting features of the observations given by a fixed randomly initialized neural network. We also introduce a method to flexibly combine intrinsic and extrinsic rewards. We find that the random network distillation (RND) bonus combined with this increased flexibility enables significant progress on several hard exploration Atari games. In particular we establish state of the art performance on Montezuma's Revenge, a game famously difficult for deep reinforcement learning methods. To the best of our knowledge, this is the first method that achieves better than average human performance on this game without using demonstrations or having access to the underlying state of the game, and occasionally completes the first level.

Subfields: Artificial Intelligence, Reinforcement Learning

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The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.

In Artificial Intelligence

  1. Sergey Levine
  2. Pieter Abbeel
  3. Chelsea Finn
  4. Yoshua Bengio
  5. Ruslan Salakhutdinov
  6. Mohit Bansal
  7. Quoc V. Le
  8. Trevor Darrell

In Reinforcement Learning

  1. Sergey Levine
  2. Pieter Abbeel
  3. Chelsea Finn
  4. Shimon Whiteson
  5. Ofir Nachum
  6. Shixiang Shane Gu
  7. Abhishek Gupta
  8. Aviral Kumar

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