Virtual worlds - past, present, and future: New directions in social computing
By Paul R. Messinger, Eleni Stroulia, Kelly A. Lyons, Michael Bone, Run H. Niu, K. Smirnov, Stephen G. Perelgut. Decision Support Systems, 2009
453 citations recorded by the source corpus.
Subfields: Sociology and Political Science, Human-Computer Interaction
View Paper: https://www.semanticscholar.org/paper/5df8b9fa985220ae6c7d87aa4fc997599f72a794
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
- Q. Le
- Akeem Pedro
- Chansik Park
Citations in the corpus
- A Metaverse: Taxonomy, Components, Applications, and Open Challenges (2022, unknown): “Messinger et al. [23] introduced a virtual world where thousands of people can interact simultaneously within the same simulated 3D space.”
- A Social Virtual Reality Based Construction Safety Education System for Experiential Learning (2014, background): “Messinger et al. [26] emphasized that the social VR environments offer a new opportunity for teaching and training by providing rich real-time form of social and economic interactions with abundant applications and subsequent implications.”