Entitlements and fairness:: an experimental study of distributive preferences
By E Elisabet Rutström, Melonie B. Williams. 2000
150 citations recorded by the source corpus.
Subfields: Cognitive Neuroscience, General Decision Sciences, Safety Research
View Paper: https://www.semanticscholar.org/paper/585f314fa4b7acf908c15979238bf7f121b36539
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Cognitive Neuroscience
In General Decision Sciences
In Safety Research
- Peter Kuhn
- Gary Charness
- John E. Roemer
- Ernst Fehr
- I. Barankay
- Klaus M. Schmidt
- John A. List
- Roman M. Sheremeta
Citations in the corpus
- Preferences For Redistribution and Perception of Fairness: An Experimental Study (2014, unknown): “…is 25% and tax cost is $0 and between the 11th and the 12th position when efficiency loss is 25% and tax cost is $0.25 28 This proportion is high compared with the findings of previous experiments involving no income uncertainty and no strategic considerations, such as Rutstrom and Williams (2000).”
- Equality of Opportunity (1998, background): “Various authors (Almås et al., 2010; Cappelen et al., 2007, 2010, 2013; Frohlich et al., 1987, 2004; Konow, 2000; Rutstr€om and Williams, 2000) have conducted experiments to study explicitly what happens to people’s distributive preferences by introducing an earned-money or production stage prior…”
- Why real leisure really matters: incentive effects on real effort in the laboratory (2014, unknown): “…A large number of studies have incorporated other types of real-effort tasks such as solving mazes (Gneezy, Niederle and Rustichini, 2003), puzzles (Rutström and Williams, 2000), anagrams (Charness and Villeval, 2009), optimization problems (Dickinson and Villeval, 2008; Montmarquette et al.,…”
- Lab Labor: What can Labor Economists Learn from the Lab? (2010, background): “…has been an increasing trend in “real-effort” experiments, in which tasks have included proofreading (Frohlich and Oppenheimer 1992), solving puzzles (Rütstrom and Williams 2000), mazes (e.g., Gneezy, Niederle, and Rustichini (2003), anagrams (Charness and Villeval 2009), complex optimization…”