Swinging up the Acrobot: an example of intelligent control
By Gerald DeJong, Mark W. Spong. 1994
Subfields: Reinforcement Learning
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Reinforcement Learning
Citations in the corpus
- Benchmarking Deep Reinforcement Learning for Continuous Control (2016, background): “We implement five basic tasks that have been widely analyzed in reinforcement learning and control literature: Cart-Pole Balancing (Stephenson, 1908; Donaldson, 1960; Widrow, 1964; Michie & Chambers, 1968), Cart-Pole Swing Up (Kimura & Kobayashi, 1999; Doya, 2000), Mountain Car (Moore, 1990), Acrobot”
- A Brief Survey of Deep Reinforcement Learning (2017, neutral): “much early work focused on simple, custom MDPs, there shortly emerged control problems that could be used as standard benchmarks for testing new algorithms, such as the Cartpole [5], Acrobot [22] and Mountain Car [74] domains.”
- The Reinforcement Learning Competitions (2010, background): “In addition, three new domains were introduced: the classic Acrobot problem (DeJong and Spong 1994); Octopus Arm (Yekutieli et al. 2005), which earlier appeared in the 2006 benchmarking event; and Infinite Mario, a new domain developed by Markus Persson 4 based on the classic video game.”