The Reinforcement Learning Competitions
By Shimon Whiteson, Brian Tanner, Adam White. 2010
47 citations recorded by the source corpus.
Subfields: Artificial Intelligence, Control and Systems Engineering, Reinforcement Learning, Evaluation & Benchmarks
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Artificial Intelligence
- Sergey Levine
- Pieter Abbeel
- Shimon Whiteson
- Peter Stone
- Marc G. Bellemare
- J. Urgen Schmidhuber
- Joelle Pineau
- Chelsea Finn
In Control and Systems Engineering
- Peter Stone
- Roland Hafner
- Martin A. Riedmiller
- Matthew E. Taylor
- Shimon Whiteson
- Marc G. Bellemare
- Sergey Levine
- Christos Dimitrakakis
In Reinforcement Learning
- Sergey Levine
- Pieter Abbeel
- Marc G. Bellemare
- Shimon Whiteson
- Peter Stone
- Michael H. Bowling
- Yuxi Li
- David Silver
In Evaluation & Benchmarks
- Marc G. Bellemare
- Michael H. Bowling
- Peter Stone
- Tom Schaul
- Shimon Whiteson
- Joel Veness
- Vukosi Marivate
- M. Stone
Citations in the corpus
- The Arcade Learning Environment: An Evaluation Platform for General Agents (2012, background): “Starting in 2004 as a conference workshop, the Reinforcement Learning competition (Whiteson et al., 2010) was held until 2009 (a new iteration of the competition has been announced for 20134).”
- Neuroevolutionary reinforcement learning for generalized control of simulated helicopters (2011, background): “:3) is simply a probability distribution over a set of tasks H : In the RL Competitions, G is not known to the participants.”
- A video game description language for model-based or interactive learning (2013, background): “The library’s availability as an open-source package, under the non-restrictive BSD license, is an invitation for others to use and build upon it, for example to diversify RL competitions [24], [25], more generally to benchmark learning algorithms in the games domain, or even to use it in teaching.”
- The Arcade Learning Environment: An Evaluation Platform for General Agents (Extended Abstract) (2015, background): “, 2005], Reinforcement Learning competition [Whiteson et al., 2010], and the International Planning competition [Coles et al.”
- Reinforcement learning in feedback control (2011, background): “Benchmarking learning controllers has a long tradition (Anderson and Miller 1990) and has gained an increasing amount of interest in the last couple of years (Whiteson et al. 2010; Riedmiller et al. 2007b) (also see the website at www.”
- The Reinforcement Learning Competition 2014 (2014, methodology): “At the first benchmarking event in 2005, there was no separation between training and testing, and consequently allowed considerable prior knowledge to be used (Whiteson, Tanner, and White 2010).”
- Improved empirical methods in reinforcement-learning evaluation (2015, background): “In the Polyathlon, both the types of environments and individual MDP parameters were varied (Whiteson et al., 2010).”
- Protecting against evaluation overfitting in empirical reinforcement learning (2011, background): “For example, consider the Generalized Helicopter Hovering environment [13], one of several generalized environments used in the recent Reinforcement Learning Competitions [14].”
- Half Field Offense: An Environment for Multiagent Learning and Ad Hoc Teamwork (2016, background): “Reinforcement learning competitions [27] featuring these domains drive development of new algorithms and agents.”
- The Malmo Platform for Artificial Intelligence Experimentation (2016, methodology): “Their proposal was fist implemented in the Rein-forcement Learning Competitions [Whiteson et al. , 2010].”