Haptic Retargeting: Dynamic Repurposing of Passive Haptics for Enhanced Virtual Reality Experiences
By Mahdi Azmandian, Mark S. Hancock, Hrvoje Benko, Eyal Ofek, Andrew D. Wilson. International Conference on Human Factors in Computing Systems, 2016
521 citations recorded by the source corpus.
Subfields: Cognitive Neuroscience, Mechanical Engineering, Human-Computer Interaction
View Paper: https://www.semanticscholar.org/paper/35f356cd749f15a401589ba56886e67ba7f0ad09
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Cognitive Neuroscience
In Mechanical Engineering
In Human-Computer Interaction
- Missie Smith
- Hrvoje Benko
- Richard Skarbez
- Mary C. Whitton
- Allison M. Okamura
- Eyal Ofek
- Christian Holz
- Andrew D. Wilson
Citations in the corpus
- Haptics: The Present and Future of Artificial Touch Sensation (2018, background): “More recently, this effect coupled with spatial warping of the visually perceived hand location has been used for redirected touching (145) and grasping of shape primitives (146).”
- Revisiting Milgram and Kishino's Reality-Virtuality Continuum (2021, background): “Haptics can be active , with solid surfaces approximated with forces supplied by a device (Salisbury and Srinivasan, 1997), or passive where the user feels real objects that correspond to virtual objects (Insko, 2001; Azmandian et al., 2016).”
- NormalTouch and TextureTouch: High-fidelity 3D Haptic Shape Rendering on Handheld Virtual Reality Controllers (2016, background): “[3] recently demonstrated how a user can be redirected to reuse the same passive physical proxy for multiple virtual objects.”