Construct3D: A Virtual Reality Application for Mathematics and Geometry Education
By H. Kaufmann, Dieter Schmalstieg, M. G. Wagner. Education and Information Technologies : Official Journal of the IFIP technical committee on Education, 2000
317 citations recorded by the source corpus.
Subfields: Automotive Engineering, Computer Vision and Pattern Recognition, Human-Computer Interaction
View Paper: https://www.semanticscholar.org/paper/32ccdd9e24775d5f20430ef44fefad7a2efc0610
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In Computer Vision and Pattern Recognition
In Human-Computer Interaction
Citations in the corpus
- A Critical Review of the Use of Virtual Reality in Construction Engineering Education and Training (2018, background): “In addition, various sensors can be embedded in the accessories of the participants, e.g., the gloves and suits to offer real-time feedback [34–36].”
- Virtual Reality and Its Applications in Education: Survey (2019, methodology): “Kaufmann et al. proposed an eD geometric construction tool based on the collaborative augmented reality system [102].”