Augmented reality technologies, systems and applications
By Julie Carmigniani, Borko Furht, M. Anisetti, P. Ceravolo, Ernesto Damiani, M. Ivkovic. Multimedia tools and applications, 2010
1,373 citations recorded by the source corpus.
Subfields: Computer Vision and Pattern Recognition, Human-Computer Interaction
View Paper: https://www.semanticscholar.org/paper/2dc04968c3f517c820dfdbd8b3858c290bd8fd3d
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Computer Vision and Pattern Recognition
- Ana Javornik
- Esther Z. Barsom
- Marlies P. Schijven
- Maurits Graafland
- Philipp A. Rauschnabel
- R. Lindeman
- Thomas Olsson
- Giuseppe Riva
In Human-Computer Interaction
- Ana Javornik
- Esther Z. Barsom
- Marlies P. Schijven
- Maurits Graafland
- Philipp A. Rauschnabel
- R. Lindeman
- Thomas Olsson
- Giuseppe Riva
Citations in the corpus
- ‘It’s an illusion, but it looks real!’ Consumer affective, cognitive and behavioural responses to augmented reality applications (2016, background): “While AR represents a novel marketing communication tool, and thus a new challenge in the marketing fi eld (Yadav & Pavlou, 2014), this technology has a solid tradition as a research topic in the areas of computer vision and human – computer interaction (HCI) and this paper partially relies on the li”
- Systematic review on the effectiveness of augmented reality applications in medical training (2016, background): “Caudell introduced the term ‘augmented reality’ (AR) in 1990 while working for Boeings Computer Services [7].”
- Augmented reality technology in the manufacturing industry: A review of the last decade (2019, background): “These papers propose general state-of-the-art analyses of AR technologies (Carmigniani et al. , 2011), with a focus in the main patents (De Lucia et al ., 2011), as well as in the manufacturing context (Ong et al ., 2008).”
- Visualizing Big Data with augmented and virtual reality: challenges and research agenda (2015, background): “Nevertheless, the market is in the process of being flooded with countless numbers of wearable devices [153, 154] as well as various display devices [155, 156].”
- The challenges of entering the metaverse: An experiment on the effect of extended reality on workload (2022, background): “In terms of AR, multimodal information such as smell, touch, taste and sound can be digitally overlaid on the current world (Azuma, 1997; Carmigniani et al., 2011; Riar et al., 2021) and AR users are not isolated from it (Rauschnabel, 2021).”
- A Survey on Mobile Augmented Reality With 5G Mobile Edge Computing: Architectures, Applications, and Technical Aspects (2021, methodology): “After 2010, the surveys focused on problems and difficulties encountered during building AR applications [50], potential or current uses of MAR applications [51], challenges in AR [14], current technologies, future trends and main application domains [52], issues related to the development of…”
- What is XR? Towards a Framework for Augmented and Virtual Reality (2022, background): “While the concept of AR dates back to the 1950s (Carmigniani et al., 2011), the phrase is generally considered to have been coined by Tom Caudell and David Mizell in 1990 (Berryman, 2012).”
- Augmented Reality: A Review (2012, background): “1 Back in 1990, Caudell worked for Boeing and “designed a head-mounted digital display … to help workers wiring aircraft by displaying a plane's schematics on the factory floor.”
- A Survey of Augmented, Virtual, and Mixed Reality for Cultural Heritage (2018, methodology): “…of general surveys of immersive-reality technologies (Adhani and Awang 2012; Anthes et al. 2016; Arth et al. 2015; Azuma et al. 2001; Azuma 1997; Carmigniani et al. 2011; Costanza et al. 2009; Papagiannakis et al. 2008; Sanna and Manuri 2016; Van Krevelen and Poelman 2010; Zhou et al. 2008;…”
- The Past, Present, and Future of Virtual and Augmented Reality Research: A Network and Cluster Analysis of the Literature (2018, background): “Simultaneously, at the beginning of 90’, the Boing Corporation created the first prototype of AR system for showing to employees how set up a wiring tool (Carmigniani et al., 2011).”