Art Gallery and Illumination Problems
By Jorge Urrutia. Handbook of Computational Geometry, 2000
485 citations recorded by the source corpus.
Subfields: Computational Mechanics, Computer Graphics and Computer-Aided Design, Computer Vision and Pattern Recognition
View Paper: https://www.semanticscholar.org/paper/2db0e6ef95f8c8ea6ddcd6b1270cebbd6d2349ea
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Computational Mechanics
In Computer Graphics and Computer-Aided Design
In Computer Vision and Pattern Recognition
- Héctor H. González-Baños
- Xiaoming Hu
- Jean-Claude Latombe
- Petter Ögren
- Gerhard Roth
- Steven M. LaValle
- Khac Duc Do
- Veysel Gazi
Citations in the corpus
- Navigation Strategies for Exploring Indoor Environments (2002, background): “The computation of sensing positions for exploration, surveillance, inspection or tracking are in the end extensions to the art-gallery problem (González-Banos et al. 1998; Shermer 1992; Urrutia 1997).”
- View planning for automated three-dimensional object reconstruction and inspection (2003, background): “A classic 2D computational geometry problem concerns the visibility of edges in a polygon, the socalled “art gallery problem” [Urrutia 2000; Xie et al. 1986].”
- Cooperative Minimum Time Surveillance With Multiple Ground Vehicles (2010, background): “In particular the so called art gallery problems [13], [23], [24], multiple traveling salesman problems [47] and [48] and the information graph [43], [48] will be discussed below.”