Monocular Total Capture: Posing Face, Body, and Hands in the Wild

By Donglai Xiang, Hanbyul Joo, Yaser Sheikh. 2018

363 citations recorded by the source corpus.

We present the first method to capture the 3D total motion of a target person from a monocular view input. Given an image or a monocular video, our method reconstructs the motion from body, face, and fingers represented by a 3D deformable mesh model. We use an efficient representation called 3D Part Orientation Fields (POFs), to encode the 3D orientations of all body parts in the common 2D image space. POFs are predicted by a Fully Convolutional Network, along with the joint confidence maps. To train our network, we collect a new 3D human motion dataset capturing diverse total body motion of 40 subjects in a multiview system. We leverage a 3D deformable human model to reconstruct total body pose from the CNN outputs with the aid of the pose and shape prior in the model. We also present a texture-based tracking method to obtain temporally coherent motion capture output. We perform thorough quantitative evaluations including comparison with the existing body-specific and hand-specific methods, and performance analysis on camera viewpoint and human pose changes. Finally, we demonstrate the results of our total body motion capture on various challenging in-the-wild videos.

Subfields: Computer Vision and Pattern Recognition, 3D Vision & Pose

How researchers see this paper

The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.

In Computer Vision and Pattern Recognition

  1. Jitendra Malik
  2. Luc Van Gool
  3. Xiaogang Wang
  4. Andrew Zisserman
  5. Cordelia Schmid
  6. Dacheng Tao
  7. Ming-Hsuan Yang
  8. Trevor Darrell

In 3D Vision & Pose

  1. Jitendra Malik
  2. Michael J. Black
  3. Angjoo Kanazawa
  4. Christian Theobalt
  5. Gerard Pons-Moll
  6. Abhinav Kumar Gupta
  7. Hanbyul Joo
  8. David F. Fouhey

Citations in the corpus