Learnable Triangulation of Human Pose

By Karim Iskakov, Egor Burkov, Victor S. Lempitsky, Yury Malkov. IEEE International Conference on Computer Vision, 2019

435 citations recorded by the source corpus.

We present two novel solutions for multi-view 3D human pose estimation based on new learnable triangulation methods that combine 3D information from multiple 2D views. The first (baseline) solution is a basic differentiable algebraic triangulation with an addition of confidence weights estimated from the input images. The second, more complex, solution is based on volumetric aggregation of 2D feature maps from the 2D backbone followed by refinement via 3D convolutions that produce final 3D joint heatmaps. Crucially, both of the approaches are end-to-end differentiable, which allows us to directly optimize the target metric. We demonstrate transferability of the solutions across datasets and considerably improve the multi-view state of the art on the Human3.6M dataset.

Subfields: Computer Vision and Pattern Recognition, Human-Computer Interaction

View Paper: https://www.semanticscholar.org/paper/a5feb080788bddb5ef4a25b342a9c3ab4aaa9aca

How researchers see this paper

The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.

In Computer Vision and Pattern Recognition

  1. Luc Van Gool
  2. Ling Shao
  3. Ming-Hsuan Yang
  4. Wangmeng Zuo
  5. Dacheng Tao
  6. Lei Zhang
  7. Chen Change Loy
  8. Chunhua Shen

In Human-Computer Interaction

  1. Gyeongsik Moon
  2. Kyoung Mu Lee
  3. Ling Shao
  4. Wangmeng Zuo
  5. Hongsuk Choi

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