A Formal Basis for the Heuristic Determination of Minimum Cost Paths
By P. Hart, Nils J. Nilsson, B. Raphael. 1968
Subfields: Algorithms & Complexity
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In Algorithms & Complexity
- Alfonso J. García-Cerezo
- Carlos Jesús Pérez-del-Pulgar
- J. Sánchez-Ibáñez
- Alwin Zulehner
- Ziad Al-Halah
- Matthias Müller-Hannemann
- Christopher Michael Clark
- Timothy Hunter
Citations in the corpus
- Unsupervised Inductive Whole-Graph Embedding by Preserving Graph Proximity (2019, methodology): “To compute ground-truth GED for training pair generation as well as similarity ranking evaluation, we have the following candidate GED computation algorithms: • A* (Hart et al., 1968): It is an exact GED solver, but due to the NP-hard nature of GED, it runs in exponential time complexity.”
- A Survey of Autonomous Driving: Common Practices and Emerging Technologies (2019, methodology): “Graph search Dijkstra [250], A* [245], State lattice [251] Slow and jerky”
- A Survey of Motion Planning and Control Techniques for Self-Driving Urban Vehicles (2016, methodology): “The most prominent heuristic search algorithm is A* developed by Hart, Nilsson and Raphael [112].”
- Go-Explore: a New Approach for Hard-Exploration Problems (2019, methodology): “to them is reminiscent of graph-search algorithms such as Dijkstra’s algorithm [97] and A* [98].”
- Training a Natural Language Generator From Unaligned Data (2015, methodology): “The sentence planner is based on a variant of the A* algorithm (Hart et al., 1968; Och et al., 2001; Koehn et al., 2003).”
- Theta*: Any-Angle Path Planning on Grids (2007, background): “Consistent h-values satisfy the triangle inequality, that is, the h-value of the goal vertex is zero and the h-value of any potential non-goal parent of any vertex is no greater than the distance from the potential non-goal parent of the vertex to the vertex plus the h-value of the vertex (Hart et a”
- Path Planning for Autonomous Mobile Robots: A Review (2021, methodology): “[160] implemented a heuristic version, A*, to speed up computation.”
- Path Planning for the Mobile Robot: A Review (2018, background): “Path planning is a kind of mapping from the perceptual space to the space of behavior, and the artificial neural network (ANN) can express the mapping relationship.”
- Is MAP Decoding All You Need? The Inadequacy of the Mode in Neural Machine Translation (2020, methodology): “In the context of pathfinding algorithms (Hart et al., 1968), this corresponds to searching with a non-admissible heuristic, that is, a heuristic that may underestimate the likelihood of completing partial translations.”
- Best-First Beam Search (2020, methodology): “We prove that a specific best-first prioritization scheme, as in classic A ˚ search (Hart et al., 1968), allows for the elimination of paths that will necessarily fall off the beam; for many scoring functions, including standard log-probability scoring, we can still guarantee the same k hypotheses as…”
- Sampling-Based Robot Motion Planning: A Review (2014, methodology): “Search algorithms such as Dijkstra [26] and A* [27] find an optimal solution in a connectivity graph, whereas D* [28] and AD* [29] are tailored to dynamic graphs.”
- Lifelong Navigation (2020, unknown): “Dijkstra’s algorithm [30], A* [31] or D* [32]) generates a path connecting start and goal, and while navigating, the robot needs to produce motion commands which follow this global path, observe its kinodynamic constraints, and avoid obstacles.”
- Computer‐aided synthesis design: 40 years on (2012, methodology): “Selection of a precursor was performed using the A ∗ search algorithm, 118 which relies on a two-part cost estimation function 119 , 120 : the estimated cost to reach the current point in the plan, and an admissible estimate 121 of the cost to continue to the targeted starting material.”