Face to face collaborative AR on mobile phones
By Anders Henrysson, Mark Billinghurst, Mark Ollila. International Symposium on Mixed and Augmented Reality, 2005
297 citations recorded by the source corpus.
Subfields: Computer Vision and Pattern Recognition, Human-Computer Interaction
View Paper: https://www.semanticscholar.org/paper/0103e35b09c60e37aee1291c52f5f347401c6f02
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Computer Vision and Pattern Recognition
- Mark Billinghurst
- Daniel Wagner
- Dieter Schmalstieg
- Gerhard Reitmayr
- Henry Been Lirn Duh
- Alessandro Mulloni
- Feng Zhou
- Tom Drummond
In Human-Computer Interaction
- Mark Billinghurst
- Daniel Wagner
- Dieter Schmalstieg
- Tom Drummond
- Gerhard Reitmayr
- Alessandro Mulloni
- Henry Been Lirn Duh
- Ronald Poelman
Citations in the corpus
- ARToolKitPlus for Pose Trackin on Mobile Devices (2007, methodology): “In 2005 Henrysson [3] created a Symbian port of ARToolKit partially based on the ARToolKitPlus source code.”
- Augmented reality applications in manufacturing: a survey (2008, background): “The user interfaces are based on some definitions of the users’ gestures and can be widely used in MARS-based domains, such as medicine, engineering, tourism, etc. Anders et al .”
- Advantages and challenges associated with augmented reality for education : A systematic review of the literature (2017, background): “According to Henrysson, Billinghurst, and Ollila (2005), mobile devices offer an ideal platform for AR applications.”
- Trends in augmented reality tracking, interaction and display: A review of ten years of ISMAR (2008, background): “[33] demonstrated the first face-to- face collaborative AR application on mobile phones —AR Tennis.”
- A Systematic Review of 10 Years of Augmented Reality Usability Studies: 2005 to 2014 (2018, methodology): “As an example of the type of collaborative AR experiments conducted, we discuss the paper of Henrysson et al. (2005a) in more detail.”
- Real-Time Detection and Tracking for Augmented Reality on Mobile Phones (2010, methodology): “In 2005, Henrysson et al. [7] created a Symbian port of ARToolKit, partially based on the ARToolKitPlus source code.”
- Mobile Augmented Reality Survey: From Where We Are to Where We Go (2017, background): “Bluetooth and ZigBee are usually used for position tracking and data transmission [41], [53], [78], [174], whereas UWB is major for tracking.”
- A Survey of Augmented Reality Technologies, Applications and Limitations (2010, background): “Many studies research this area of application [30, 39, 70, 74, 93, 121].”
- Pose tracking from natural features on mobile phones (2008, methodology): “In 2005 Henrysson [8] created a Symbian port of ARToolKit, partially based on the ARToolKitPlus source code.”