De Kort
Applied Psychology · 2006–2014
A researcher in the Science corpus: 5 papers; trusts 6 researchers and is trusted by 2 researchers here, as inferred from the citation graph.
Subfields
- Applied Psychology — 17 citations into it
- Experimental and Cognitive Psychology — 13 citations into it
- Social Psychology — 13 citations into it
- Cognitive Neuroscience — 6 citations into it
- Developmental and Educational Psychology — 5 citations into it
Whom De Kort trusts overall
Their strongest outbound trust, strongest first, inferred from their citations.
- Martin S. Hagger
- Emily Brown
- Laura Ermi
- Andrew R. A. Conway
- Roy F. Baumeister
- Marc G. Berman
- T. Hartig
- C. Carver
Who trusts De Kort overall
Papers from De Kort's perspective
Ordered by how strongly the researchers De Kort trusts endorse each paper. Same corpus, a different order for every researcher.
- A grounded investigation of game immersion (CHI EA '04)
- Restoring the self: Positive affect helps improve self-regulation following ego depletion
- The Physiology of Willpower: Linking Blood Glucose to Self-Control (Personality and Social Psychology Review)
- The Cognitive Benefits of Interacting With Nature (Psychology Science)
- Working memory span tasks: A methodological review and user’s guide (Psychonomic Bulletin & Review)
- Ego depletion and the strength model of self-control: a meta-analysis. (Psychological bulletin)
- Self-regulation: an important construct in health psychology research and practice
- The Hierarchical Model of Approach-Avoidance Motivation
- Heart Rate Variability, Prefrontal Neural Function, and Cognitive Performance: The Neurovisceral Integration Perspective on Self-regulation, Adaptation, and Health (Annals of Behavioral Medicine)
- Fundamental Components of the Gameplay Experience: Analysing Immersion (DiGRA Conference)
Their papers
- Natural resistance : exposure to nature and self-regulation, mood, and physiology after ego-depletion (2014) — 121 citations
- Daytime light exposure and feelings of vitality: Results of a field study during regular weekdays (2013) — 129 citations
- Characterising and measuring user experiences in digital games (2007) — 310 citations
- D3.3 : Game Experience Questionnaire:development of a self-report measure to assess the psychological impact of digital games (2007) — 352 citations
- What's wrong with virtual trees? Restoring from stress in a mediated environment (2006) — 278 citations