Ray J. Hickey

Conference on Computability in Europe · 2008

A researcher in the Science corpus: 1 paper; trusts 0 researchers and is trusted by 0 researchers here, as inferred from the citation graph.

Papers from Ray J. Hickey's perspective

Ordered by how strongly the researchers Ray J. Hickey trusts endorse each paper. Same corpus, a different order for every researcher.

  1. Why we Play Games: Four Keys to More Emotion without Story
  2. Loop Quantum Gravity (Living Reviews in Relativity)
  3. Out of context: Computer systems that adapt to, and learn from, context (IBM Systems Journal)
  4. A Mathematical Theory of Communication
  5. Three models for the description of language
  6. A Theory of Fun for Game Design
  7. The magical number seven plus or minus two: some limits on our capacity for processing information.
  8. Perceptual Pleasure and the Brain
  9. Rules of play: game design fundamentals
  10. CYC: a large-scale investment in knowledge infrastructure

Their papers