Perceptual Pleasure and the Brain
By Irving Biederman, Edward A. Vessel. 2006
329 citations recorded by the source corpus.
Subfields: Sensory Systems
View Paper: https://www.semanticscholar.org/paper/e00623a1a79711a9ea7fc385e825ecc50ff88b40
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In Sensory Systems
Citations in the corpus
- Architectural design and the brain: effects of ceiling height and perceived enclosure on beauty judgments and approach-avoidance decisions (2015, background): “Not only is the PPA involved in scene perception, but its activitywhile viewing scenes is modulated by level of pleasure (Biederman & Vessel, 2006; Yue, Vessel, & Biederman, 2007).”
- Happiness, inspiration and the fully functioning person: Separating hedonic and eudaimonic well-being in the workplace (2012, background): “…pleasure and happiness and appetitive (or eudaimonic) feeling states such as engagement, interest and inspiration (Berenbaum, 2002; Berlyne, 1970; Biederman & Vessel, 2006; Crozier, 1974; Cupchik & Gebotys, 1990; Egloff, Schmukle, Burns, Kohlmann, & Hock, 2003; IranNejad, 1987; Izard & Ackerman,…”
- Neuroaesthetics: A Coming of Age Story (2011, background): “We need a better sense of how the orchestration of activity within these structures contributes to an overall emotional aesthetic (Biederman & Vessel, 2006).”
- Toward an understanding of flow in video games (2008, background): “coined by Biederman and Vessel [2006] to describe this behaviour.”
- The brain basis of emotion: A meta-analytic review (2012, unknown): ““Emotions of the beautiful” are discussed in Biederman and Vessel (2006), Dorfman et al. (2006), Perlovsky (2002; 2006c; 2010b; 2010a), Tooby and Cosmides (2001), and in Silvia (2005).”
- The Wick in the Candle of Learning (2008, unknown): “…and psychologists have described curiosity as an appetite for knowledge, a drive like hunger and thirst (Loewenstein, 1994), the hunger pang of an ‘‘info-vore’’ (Biederman & Vessel, 2006, p. 247), and ‘‘the wick in the candle of learning’’ (William Arthur Ward, cited by Wikiquote, 2008).”
- The Interestingness of Images (2013, background): “Biederman and Vessel [3] explain interest with perceptual pleasure, resulting from comprehensible information and newly activated synapses.”
- BrainHex: A neurobiological gamer typology survey (2014, unknown): “Following research by Biederman and Vessel [13], the archetypal Seeker is motivated by interest mechanism, which relates to the part of their brain processing sensory information (i.”