Ben Cowley
Conference on Computability in Europe · 2008
A researcher in the Science corpus: 1 paper; trusts 0 researchers and is trusted by 0 researchers here, as inferred from the citation graph.
Whom Ben Cowley trusts overall
Their strongest outbound trust, strongest first, inferred from their citations.
Papers from Ben Cowley's perspective
Ordered by how strongly the researchers Ben Cowley trusts endorse each paper. Same corpus, a different order for every researcher.
- Why we Play Games: Four Keys to More Emotion without Story
- Loop Quantum Gravity (Living Reviews in Relativity)
- Out of context: Computer systems that adapt to, and learn from, context (IBM Systems Journal)
- A Mathematical Theory of Communication
- Three models for the description of language
- A Theory of Fun for Game Design
- The magical number seven plus or minus two: some limits on our capacity for processing information.
- Perceptual Pleasure and the Brain
- Rules of play: game design fundamentals
- Modern Canonical Quantum General Relativity
Their papers
- Toward an understanding of flow in video games (2008) — 515 citations