Vasileios Argyriou
Computer Vision and Pattern Recognition · with Bloom · 2012–2014
A researcher in the Science corpus: 4 papers; trusts 45 researchers and is trusted by 38 researchers here, as inferred from the citation graph.
Subfields
- Computer Vision and Pattern Recognition — 34 citations into it; #4,208 of 21,575 by trust here, #8,502 by citations
- Human-Computer Interaction — 11 citations into it
- Artificial Intelligence — 8 citations into it; #20,084 of 35,345 by trust here, #28,481 by citations
- Control and Systems Engineering — 5 citations into it; #643 of 8,257 by trust here, #1,670 by citations
- Statistical Learning Theory — 5 citations into it
Whom Vasileios Argyriou trusts overall
Their strongest outbound trust, strongest first, inferred from their citations.
- Victoria Bloom
- Yoav Freund
- Robert E. Schapire
- Dimitrios Makris
- Isabelle M Guyon
- Christian Schüldt
- Ryan M. Rifkin
- Pavel Senin
- Trevor J. Hastie
- Leo Breiman
Who trusts Vasileios Argyriou overall
- Victoria Bloom
- Michael Firman
- Pichao Wang
- Fei Han
- Seungryul Baek
- Yonghong Hou
- Siqi Nie
- Amr Sharaf
- Dimitrios Makris
- Wanqing Li
Papers from Vasileios Argyriou's perspective
Ordered by how strongly the researchers Vasileios Argyriou trusts endorse each paper. Same corpus, a different order for every researcher.
- ImageNet classification with deep convolutional neural networks
- Deep Residual Learning for Image Recognition (Computer Vision and Pattern Recognition)
- Gradient-based learning applied to document recognition
- Adam: A Method for Stochastic Optimization (International Conference on Learning Representations)
- ImageNet: A large-scale hierarchical image database
- Going deeper with convolutions
- Very Deep Convolutional Networks for Large-Scale Image Recognition (International Conference on Learning Representations)
- ImageNet Large Scale Visual Recognition Challenge
- Long Short-Term Memory
- Attention is All you Need (Neural Information Processing Systems)
Their papers
- G3D: A gaming action dataset and real time action recognition evaluation framework (2012) — 237 citations
- G3Di: A Gaming Interaction Dataset with a Real Time Detection and Evaluation Framework (2014) — 32 citations
- Clustered Spatio-temporal Manifolds for Online Action Recognition (2014) — 31 citations
- Dynamic Feature Selection for Online Action Recognition (2013) — 37 citations