Christof Rezk-Salama
Computer Graphics and Computer-Aided Design · 2000–2010
A researcher in the Science corpus: 4 papers; trusts 2 researchers and is trusted by 0 researchers here, as inferred from the citation graph.
Subfields
- Computer Graphics and Computer-Aided Design — 9 citations into it
Whom Christof Rezk-Salama trusts overall
Their strongest outbound trust, strongest first, inferred from their citations.
Who trusts Christof Rezk-Salama overall
Papers from Christof Rezk-Salama's perspective
Ordered by how strongly the researchers Christof Rezk-Salama trusts endorse each paper. Same corpus, a different order for every researcher.
- Marching cubes: A high resolution 3D surface construction algorithm
- Sparse matrix solvers on the GPU: conjugate gradients and multigrid (ACM Transactions on Graphics)
- Linear algebra operators for GPU implementation of numerical algorithms (SIGGRAPH Courses)
- Ray tracing volume densities
- Communication in the Presence of Noise
- An Algorithm for Vector Quantizer Design
- Illumination for computer generated pictures
- Interactive Order-Independent Transparency
- Texturing and Modeling: A Procedural Approach
- Certain Topics in Telegraph Transmission Theory
Their papers
- Interactive volumetric lighting simulating scattering and shadowing (2010) — 451 citations
- Real-time volume graphics (2006) — 764 citations
- Strategies for brain shift evaluation (2004)
- Interactive volume on standard PC graphics hardware using multi-textures and multi-stage rasterization (2000) — 304 citations