STEAMER: An Interactive Inspectable Simulation-Based Training System
By James Hollan, Edwin L. Hutchins, L. Weitzman. 1984
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
- Patricia A. Alexander
- Carrie J. Cai
- Percy Liang
- Joon Sung Park
- Michael S. Bernstein
- Richard E. Mayer
- Meredith Ringel Morris
- Joseph O'Brien
Citations in the corpus
- Handbook of Research on Learning and Instruction (2011, background): “These measures displayed limited validity and reliability when compared with more precise measures used today.”
- Generative Agents: Interactive Simulacra of Human Behavior (2023, background): “…virtual spaces and communities with realistic social phenomena [27, 80], train people on how to handle rare yet difficult interpersonal situations [44, 52, 94], test social science theories [12, 46], craft model human processors for theory and usability testing [23, 39, 51], power ubiquitous…”
- Explaining reasoning: an overview of explanation in knowledge-based systems (1991, methodology): “The explanation of the location of a fault in an electrical system, for example, can be clearly made with the display of a circuit diagram where different components are lit up as they are considered by the system This is the approach used in the Steamer project (Hollan et al., 1984).”
- The rise and potential of large language model based agents: a survey (2025, unknown): “In addition, there are also a number of noteworthy studies, e.g., using simulated societies to collect synthetic datasets [89,440,441], helping people to simulate rare yet difficult interpersonal situations [442,443].”