Leisure Luxuries and the Labor Supply of Young Men

By Mark Aguiar, M. Bils, K. K. Charles, Erik G. Hurst. Journal of Political Economy, 2020

143 citations recorded by the source corpus.

We propose a methodology exploiting time diary data and “leisure Engel curves” to infer quality changes across leisure activities and measure the effects on the marginal return to leisure. We study leisure returns for men aged 21–30, who have shifted leisure toward video gaming and recreational computing and have had larger market work hour declines than older men or women since 2004. We show that recreational computing is distinctly a leisure luxury for younger men. By increasing the value of time, innovations to this leisure technology have lowered young men's work hours by 2%, or much of their work hours decline compared to older men's.

Subfields: Accounting, Economics and Econometrics, Sociology and Political Science

View Paper: https://www.semanticscholar.org/paper/e6fb1f2b55a68fa69808b4ceae3e41eac4210a14

How researchers see this paper

The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.

In Accounting

  1. K. K. Charles
  2. Erik G. Hurst
  3. Jing Jian Xiao
  4. Simon C. Parker
  5. M. Lührmann
  6. Jose M. Plehn-Dujowich

In Economics and Econometrics

  1. K. K. Charles
  2. Erik G. Hurst
  3. M. Schwartz
  4. J. Rappaport
  5. Mark Aguiar
  6. Marianne Bertrand
  7. M. Lührmann
  8. Jessica Pan

In Sociology and Political Science

  1. K. K. Charles
  2. Erik G. Hurst
  3. J. Rappaport
  4. Marianne Bertrand

Citations in the corpus