How Violent Video Games Communicate Violence: A Literature Review and Content Analysis of Moral Disengagement Factors
By Tilo Hartmann, K. Maja Krakowiak, Mina Tsay-Vogel. 2014
93 citations recorded by the source corpus.
Subfields: Literature and Literary Theory, Social Psychology, Sociology and Political Science
View Paper: https://www.semanticscholar.org/paper/dc3148369e4ab94ecf31240a172e8e7443945e92
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Literature and Literary Theory
In Social Psychology
In Sociology and Political Science
- Jessica E. Tompkins
- Niki Fritz
- Teresa Lynch
- Jason M. Chein
- Irene van Driel
- Lauren E. Sherman
- Henry H. Wilmer
- Michel Tuan Pham
Citations in the corpus
- Smartphones and Cognition: A Review of Research Exploring the Links between Mobile Technology Habits and Cognitive Functioning (2017, background): “For instance, much has already been written about the impact of violent television and video games on children (Hartmann et al., 2014), and this is one of many topics that fall outside of the scope of the present review.”
- Sexy, Strong, and Secondary: A Content Analysis of Female Characters in Video Games across 31 Years (2016, methodology): “We derived female character data from 5-minute segments of recorded gameplay similar to Hartmann et al. (2014).”