A Virtual Reality Dance Training System Using Motion Capture Technology
By Jacky C. P. Chan, Howard Leung, Jeff K. T. Tang, Taku Komura. IEEE Transactions on Learning Technologies, 2011
450 citations recorded by the source corpus.
Subfields: Computer Vision and Pattern Recognition, Control and Systems Engineering
View Paper: https://www.semanticscholar.org/paper/d9da134fbee692701c14655548bf01301eeff426
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In Computer Vision and Pattern Recognition
Citations in the corpus
- What is Mixed Reality? (2019, methodology): “, by manipulating 3D models based on motion capture [14, 47].”
- Augmented Reality Learning Experiences: Survey of Prototype Design and Evaluation (2014, unknown): “66 [17].”