Partitioning digital worlds: focal and peripheral awareness in multiple monitor use
By Jonathan T. Grudin. International Conference on Human Factors in Computing Systems, 2001
386 citations recorded by the source corpus.
Subfields: Computer Vision and Pattern Recognition, Mechanical Engineering, Human-Computer Interaction
View Paper: https://www.semanticscholar.org/paper/d61bec0afcb6e4449200465f8c77707be8eeea13
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Computer Vision and Pattern Recognition
- Amy K. Karlson
- A. Cockburn
- Saul Greenberg
- Brian Meyers
- Tim Regan
- George G. Robertson
- K. Hinckley
- B. Bederson
In Mechanical Engineering
- Saul Greenberg
- Brian Meyers
- Tim Regan
- George G. Robertson
- K. Hinckley
- Gary K. Starkweather
- Mary Czerwinski
- Greg Smith
In Human-Computer Interaction
- Amy K. Karlson
- Michael Rounding
- A. Cockburn
- Saul Greenberg
- Brian Meyers
- Tim Regan
- George G. Robertson
- K. Hinckley
Citations in the corpus
- The notification collage: posting information to public and personal displays (2001, background): “, awareness [4,6,7], casual interaction [12], instant messaging [13], virtual communities [15], privacy [1,2,8], video media spaces [3], community bulletin boards [9], and system architectures [4,5,14].”
- A review of overview+detail, zooming, and focus+context interfaces (2009, background): “Large high-resolution displays are created either by placing multiple monitors alongside one another [Grudin 2001], or by tiled projection to minimize seams between the outputs from multiple graphics card heads [Robertson et al.”
- Toward Characterizing the Productivity Benefits of Very Large Displays (2003, methodology): “Grudin (2001) has documented the usage patterns of CAD/CAM programmers and designers Human-Computer Interaction -- INTERACT'03 M. Rauterberg et al. (Eds.)”
- Exploring the effects of group size and table size on interactions with tabletop shared-display groupware (2004, neutral): “More display space permits people to display more information (e.g., documents, applications), but also raises questions of how best to use and manage the space [5].”
- Synchronous gestures for multiple persons and computers (2003, background): “Grudin reports typical use and design issues for multimonitor display systems [13].”