Learning Texture Manifolds with the Periodic Spatial GAN

By Urs M. Bergmann, Nikolay Jetchev, Roland Vollgraf. 2017

179 citations recorded by the source corpus.

This paper introduces a novel approach to texture synthesis based on generative adversarial networks (GAN) (Goodfellow et al., 2014). We extend the structure of the input noise distribution by constructing tensors with different types of dimensions. We call this technique Periodic Spatial GAN (PSGAN). The PSGAN has several novel abilities which surpass the current state of the art in texture synthesis. First, we can learn multiple textures from datasets of one or more complex large images. Second, we show that the image generation with PSGANs has properties of a texture manifold: we can smoothly interpolate between samples in the structured noise space and generate novel samples, which lie perceptually between the textures of the original dataset. In addition, we can also accurately learn periodical textures. We make multiple experiments which show that PSGANs can flexibly handle diverse texture and image data sources. Our method is highly scalable and it can generate output images of arbitrary large size.

Subfields: Computer Graphics and Computer-Aided Design, Computer Vision and Pattern Recognition

How researchers see this paper

The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.

In Computer Graphics and Computer-Aided Design

  1. Xi Li
  2. Bourahla Omar
  3. Abdul Jabbar
  4. James Hays
  5. Fisher Yu
  6. Mario Fritz
  7. Dacheng Tao
  8. Chen Fang

In Computer Vision and Pattern Recognition

  1. Dacheng Tao
  2. Luc Van Gool
  3. Ming-Hsuan Yang
  4. Trevor Darrell
  5. Jitendra Malik
  6. Xiaogang Wang
  7. Chen Change Loy
  8. Andrea Vedaldi

Citations in the corpus