TextureGAN: Controlling Deep Image Synthesis with Texture Patches

By Wenqi Xian, Patsorn Sangkloy, Jingwan Lu, Chen Fang, Fisher Yu, James Hays. 2018 IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2017

300 citations recorded by the source corpus.

In this paper, we investigate deep image synthesis guided by sketch, color, and texture. Previous image synthesis methods can be controlled by sketch and color strokes but we are the first to examine texture control. We allow a user to place a texture patch on a sketch at arbitrary locations and scales to control the desired output texture. Our generative network learns to synthesize objects consistent with these texture suggestions. To achieve this, we develop a local texture loss in addition to adversarial and content loss to train the generative network. We conduct experiments using sketches generated from real images and textures sampled from a separate texture database and results show that our proposed algorithm is able to generate plausible images that are faithful to user controls. Ablation studies show that our proposed pipeline can generate more realistic images than adapting existing methods directly.

Subfields: Computer Graphics and Computer-Aided Design, Computer Vision and Pattern Recognition

View Paper: https://www.semanticscholar.org/paper/ad527d3375ffd1d7f114011541bdcf76d7abcb47

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In Computer Graphics and Computer-Aided Design

  1. Andreas Geiger
  2. Eli Shechtman
  3. Michael Niemeyer
  4. Jun-Yan Zhu
  5. Richard Zhang
  6. Alexei A. Efros
  7. Peter Wonka
  8. Jiajun Wu

In Computer Vision and Pattern Recognition

  1. Luc Van Gool
  2. Ming-Hsuan Yang
  3. Dacheng Tao
  4. Trevor Darrell
  5. Jitendra Malik
  6. Xiaogang Wang
  7. Chen Change Loy
  8. Andrea Vedaldi

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