NeRV: Neural Reflectance and Visibility Fields for Relighting and View Synthesis

By Pratul P. Srinivasan, Boyang Deng, Xiuming Zhang, Matthew Tancik, Ben Mildenhall, Jonathan T. Barron. Computer Vision and Pattern Recognition, 2020

703 citations recorded by the source corpus.

We present a method that takes as input a set of images of a scene illuminated by unconstrained known lighting, and produces as output a 3D representation that can be rendered from novel viewpoints under arbitrary lighting conditions. Our method represents the scene as a continuous volumetric function parameterized as MLPs whose inputs are a 3D location and whose outputs are the following scene properties at that input location: volume density, surface normal, material parameters, distance to the first surface intersection in any direction, and visibility of the external environment in any direction. Together, these allow us to render novel views of the object under arbitrary lighting, including indirect illumination effects. The predicted visibility and surface intersection fields are critical to our model’s ability to simulate direct and indirect illumination during training, because the brute-force techniques used by prior work are intractable for lighting conditions outside of controlled setups with a single light. Our method outperforms alternative approaches for recovering relightable 3D scene representations, and performs well in complex lighting settings that have posed a significant challenge to prior work.

Subfields: Computational Mechanics, Computer Graphics and Computer-Aided Design, Computer Vision and Pattern Recognition

View Paper: https://www.semanticscholar.org/paper/4b266567253da27b2cbdb6bb7e450565032a35ab

How researchers see this paper

The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.

In Computational Mechanics

  1. Andreas Geiger
  2. Jonathan T. Barron
  3. Ben Mildenhall
  4. Pratul P. Srinivasan
  5. Vincent Lepetit
  6. Antoine Guédon
  7. Songyou Peng
  8. Matthew Tancik

In Computer Graphics and Computer-Aided Design

  1. Andreas Geiger
  2. Jonathan T. Barron
  3. Ben Mildenhall
  4. Pratul P. Srinivasan
  5. Peter Hedman
  6. Vincent Lepetit
  7. Antoine Guédon
  8. Matthew Tancik

In Computer Vision and Pattern Recognition

  1. Luc Van Gool
  2. Andreas Geiger
  3. Jitendra Malik
  4. Ming-Hsuan Yang
  5. Andrea Vedaldi
  6. Dacheng Tao
  7. Xiaogang Wang
  8. Trevor Darrell

Citations in the corpus