Learning dialogue strategies within the Markov decision process framework
By Esther Levin, Roberto Pieraccini, W. Eckert. 1997
Subfields: Reinforcement Learning, Dialogue & Conversational AI
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Reinforcement Learning
- Jianfeng Gao
- Lihong Li
- Sergey Levine
- Joelle Pineau
- Olivier Pietquin
- Milica Gasic
- Aaron C. Courville
- Zachary Chase Lipton
In Dialogue & Conversational AI
- Milica Gasic
- Susannah Young
- Blaise Thomson
- Zhou Yu
- Iulian Serban
- Jianfeng Gao
- Michel Galley
- Ryan J. Lowe
Citations in the corpus
- Deep Reinforcement Learning for Dialogue Generation (2016, methodology): “Efforts include statistical models such as Markov Decision Processes (MDPs) (Levin et al., 1997; Levin et al., 2000; Walker et al., 2003; Pieraccini et al., 2009), POMDP (Young et al.”
- A Survey of Available Corpora For Building Data-Driven Dialogue Systems: The Journal Version (2015, methodology): “…training dialogue systems online through live interaction with humans, and offline using user simulator models and reinforcement learning methods (Levin et al., 1997; Georgila et al., 2006; Paek, 2006; Schatzmann et al., 2007; Jung et al., 2009; Schatzmann and Young, 2009; Gašić et al., 2010,…”
- Dialogue Learning With Human-In-The-Loop (2016, neutral): “Efforts include Markov Decision Processes (MDPs) (Levin et al., 1997; 2000; Walker et al., 2003; Pierac-cini et al., 2009), POMDP models (Young et al., 2010; 2013; Gaˇsic et al., 2013; 2014) and policy learning (Su et al., 2016).”
- Policy Networks with Two-Stage Training for Dialogue Systems (2016, methodology): “The statistical optimization of dialogue management in dialogue systems through Reinforcement Learning (RL) has been an active thread of research for more than two decades (Levin et al., 1997; Lemon and Pietquin, 2007; Laroche et al., 2010; Gaˇsi´c et al., 2012; Daubigney et al., 2012).”
- BBQ-Networks: Efficient Exploration in Deep Reinforcement Learning for Task-Oriented Dialogue Systems (2016, background): “The conversation process above can be naturally mapped to the reinforcement learning (RL) framework, as follows (Levin, Pieraccini, and Eckert 1997).”
- Strategy and Policy Learning for Non-Task-Oriented Conversational Systems (2016, background): “Researchers have proposed to design dialogue systems in the formalism of Markov decision processes (MDPs) (Levin et al., 1997) or partially observable Markov decision processes (POMDPs) (Williams and Young, 2007).”
- End-to-end optimization of goal-driven and visually grounded dialogue systems (2017, methodology): “As a consequence, reinforcement learning has been applied to dialogue systems since the late 90s [Levin et al., 1997; Singh et al., 1999] and dialogue optimization has been generally more studied than dialogue generation.”
- Submission Category : Applications , Preference : ORAL Reinforcement Learning for Spoken Dialogue Systems (2007, unknown): “Recently, a number of authors have proposed treating dialog ue design in the formalism of Markov decision processes (MDPs)[1, 3, 6].”
- Efficient Exploration for Dialogue Policy Learning with BBQ Networks & Replay Buffer Spiking (2016, methodology): “This paper also builds on prior work in task-oriented dialogue systems [Williams and Young, 2004, Gaši´c et al., 2010] and RL for learning dialogue policies [Levin et al., 1997, Singh et al., 2000, Gaši´c et al., 2010, Fatemi et al., 2016].”
- Personalizing a Dialogue System With Transfer Reinforcement Learning (2016, background): “Dialogue systems can be classified into two classes: open domain dialogue systems [15, 5, 18, 12, 13] and task-oriented dialogue systems [11, 27, 24, 25, 26].”
- Efficient Exploration for Dialog Policy Learning with Deep BBQ Networks \& Replay Buffer Spiking (2016, methodology): “Thus reinforcement learning (RL), in which policies are learned through interaction with an unknown environment, has emerged as a popular alternative [Levin et al., 1997, Walker, 2000, Lemon and Pietquin, 2007, Gaˇsi´c et al., 2010].”
- POMDP-Based Statistical Spoken Dialog Systems: A Review (2013, methodology): “The weights can be inferred from the annotated corpus using regression, and this regression can then be used as the reward function in reinforcement learning [129], [130].”
- Dynamic Planning in Open-Ended Dialogue using Reinforcement Learning (2022, methodology): “This puts us in the realm of non-standard MDPs with stochastic action sets [3].”