Value Prediction Network
By Junhyuk Oh, Satinder Singh, Honglak Lee. 2017
352 citations recorded by the source corpus.
This paper proposes a novel deep reinforcement learning (RL) architecture, called Value Prediction Network (VPN), which integrates model-free and model-based RL methods into a single neural network. In contrast to typical model-based RL methods, VPN learns a dynamics model whose abstract states are trained to make option-conditional predictions of future values (discounted sum of rewards) rather than of future observations. Our experimental results show that VPN has several advantages over both model-free and model-based baselines in a stochastic environment where careful planning is required but building an accurate observation-prediction model is difficult. Furthermore, VPN outperforms Deep Q-Network (DQN) on several Atari games even with short-lookahead planning, demonstrating its potential as a new way of learning a good state representation.
Subfields: Artificial Intelligence, Reinforcement Learning
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Artificial Intelligence
- Sergey Levine
- Pieter Abbeel
- Yoshua Bengio
- Chelsea Finn
- Ruslan Salakhutdinov
- Mohit Bansal
- Trevor Darrell
- Quoc V. Le
In Reinforcement Learning
- Sergey Levine
- Pieter Abbeel
- Chelsea Finn
- Ofir Nachum
- Shimon Whiteson
- Yuxi Li
- Shixiang Shane Gu
- Igor Mordatch
Citations in the corpus
- Mastering Atari, Go, chess and shogi by planning with a learned model (2019, background): “[28] Junhyuk Oh, Satinder Singh, and Honglak Lee.”
- DeepMDP: Learning Continuous Latent Space Models for Representation Learning (2019, methodology): “…can be viewed as a formalization of recent works which use neural networks to learn latent space models of the environment (Ha & Schmidhuber, 2018; Oh et al., 2017; Hafner et al., 2018; Francois-Lavet et al., 2018), because the value functions in the DeepMDP are guaranteed to be good…”
- Model-Based Reinforcement Learning for Atari (2019, methodology): “Our method achieves around 330% of the Dyna-DQN score on Asterix, 120% on Q-Bert, 150% on Seaquest and 80% on Ms. Pac-Man.”
- Surprising Negative Results for Generative Adversarial Tree Search (2018, methodology): “Further work employs transition models in order to perform rollouts in the encoded state representation (Oh et al., 2017), and demonstrate modest gains on Atari games (compared to DQN).”
- TreeQN and ATreeC: Differentiable Tree Planning for Deep Reinforcement Learning (2017, methodology): “Value prediction networks (VPNs) (Oh et al., 2017) take a similar approach but are more closely related to our work because the learned model components are used in a tree for planning.”
- Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problems (2020, methodology): “A number of such methods have been explored in the conventional online RL setting (Tamar et al., 2016; Dosovitskiy and Koltun, 2016; Oh et al., 2017), and in the offline RL setting, such techniques have been applied effectively to learning navigational policies for mobile robots from previously coll”
- Causally Correct Partial Models for Reinforcement Learning (2020, methodology): “The resulting model may be used in various ways, e.g. for planning (Oh et al., 2017; Schrittwieser et al., 2019), generation of synthetic training data (Weber et al., 2017), better credit assignment (Heess et al., 2015), learning useful internal representations and belief states (Gregor et al.,…”
- Self-Supervised Deep Reinforcement Learning with Generalized Computation Graphs for Robot Navigation (2017, background): “Our empirical results show that the design presented in prior work [22], [23] is often not the best one for real-world continuous learning tasks, and shed light on the tradeoffs involved with single- and multi- action Q-learning, as well as purely prediction-based control 1.”
- MOPO: Model-based Offline Policy Optimization (2020, methodology): “While prior approaches have used these models to select actions using planning [66, 16, 53, 50, 58], we choose to build upon Dyna-style approaches that optimize for a policy [63, 65, 71, 31, 25, 27, 43], specifically MBPO [28].”
- When to Trust Your Model: Model-Based Policy Optimization (2019, methodology): “Prior methods have also explored incorporating computation that resembles model-based planning but without constraining the intermediate predictions of the planner to match plausible environment observations (Tamar et al., 2016; Racanière et al., 2017; Oh et al., 2017; Silver et al., 2017).”
- Representation Matters: Offline Pretraining for Sequential Decision Making (2021, methodology): “Value prediction network (VPN) Taken from Oh et al. (2017), this objective uses an RNN starting at φ ( s t ) and inputting a t : t + k for k steps to predict the k -step future rewards and value functions.”
- Imagination-Augmented Agents for Deep Reinforcement Learning (2017, background): “[45] all present neural networks whose architectures mimic classical iterative planning algorithms, and which are trained by reinforcement learning or to predict user-defined, high-level features; in these, there is no explicit environment model.”
- Model-Based Value Estimation for Efficient Model-Free Reinforcement Learning (2018, methodology): “A related approach is proposed by value prediction networks (VPN), which expand encoded state predictions and perform backups on a set of expanded imagined paths to compute an improved target estimate (Oh et al., 2017).”
- State Representation Learning for Control: An Overview (2018, methodology): “In these games, states can be represented through different variables (time in achieving a task, amount of bonus, keeping alive, etc.) [Shelhamer et al., 2017, Oh et al., 2017].”
- Dream to Control: Learning Behaviors by Latent Imagination (2019, background): “When the sensory inputs are high-dimensional images, latent dynamics models can abstract observations to predict forward in compact state spaces (Watter et al., 2015; Oh et al., 2017; Gregor et al., 2019).”
- Look Before You Leap: Bridging Model-Free and Model-Based Reinforcement Learning for Planned-Ahead Vision-and-Language Navigation (2018, background): “fact, we seek the help of recent advance of model-based RL [6,7] for this task.”
- Learning Plannable Representations with Causal InfoGAN (2018, background): “Recent work in deep RL explored learning goal-conditioned value functions and policies [2, 32], and policies with an explicit planning computation [43, 31, 39].”