Towards a Unified Theory of State Abstraction for MDPs
By Lihong Li, Thomas J. Walsh, Michael L. Littman. 2006
577 citations recorded by the source corpus.
Subfields: Reinforcement Learning
How researchers see this paper
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In Reinforcement Learning
- Sergey Levine
- Pieter Abbeel
- Ofir Nachum
- Doina Precup
- Lihong Li
- Marc G. Bellemare
- Shimon Whiteson
- Chelsea Finn
Citations in the corpus
- DeepMDP: Learning Continuous Latent Space Models for Representation Learning (2019, methodology): “State aggregation methods (Abel et al., 2017; Li et al., 2006; Singh et al., 1995; Givan et al., 2003; Jiang et al., 2015; Ruan et al., 2015) attempt to reduce the dimensionality of the state space by joining states together, taking the perspective that a good representation is one that reduces the…”
- RUDDER: Return Decomposition for Delayed Rewards (2018, background): “give an overview over state abstraction and state aggregation for Markov decision processes, which covers homomorphic MDPs [73].”
- Towards Continual Reinforcement Learning: A Review and Perspectives (2020, background): “…that can be preserved while learning abstractions is the underlying reward and transition model, resulting in a model-irrelevance abstraction (Li et al., 2006). ϕmodel is a model-irrelevance abstraction if for any action a and any abstract state ŝ, ϕmodel(s1) = ϕmodel(s2) implies R a s1 = R…”
- Information-Theoretic Considerations in Batch Reinforcement Learning (2019, methodology): “Throughout the paper, we make novel connections to two subareas of RL: state abstractions (Whitt, 1978; Li et al., 2006) and PAC exploration under function approximation (Krishnamurthy et al.”
- Near-Optimal Representation Learning for Hierarchical Reinforcement Learning (2018, methodology): “While some of the prior work also focuses on learning state abstractions (Li et al., 2006; Sorg & Singh, 2009; Abel et al., 2017), they often exclusively apply to simple MDP domains as they rely on techniques such as state partitioning or Q-value based aggregation, which are difficult to scale to ou”
- On Oracle-Efficient PAC RL with Rich Observations (2018, methodology): “The former approach is similar to the use of state abstractions [25], and typically incurs exponential sample complexity in state dimension.”
- Inventing Relational State and Action Abstractions for Effective and Efficient Bilevel Planning (2022, background): “For example, in a small problem with 5 blocks where the hand is initially empty, the hAdd values of the states in the plan found are [9, 13, 9, 11, 6, 8, 4, 5, 2, 1, 0] when planning with the standard operators, and [14, 16, 11, when planning with our learned operators.”
- From pixels to policies: A bootstrapping agent (2008, methodology): “Our method of discovering irrelevant features falls into the class of π-irrelevant (policy irrelevant) abstraction methods [15].”
- State Abstractions for Lifelong Reinforcement Learning (2018, methodology): “Of growing interest in the RL literature is lifelong learning, in which an agent must interact with and solve many tasks over the course of a lifetime, as in Brunskill & Li (2014); Isele et al. (2016); Walsh et al. (2006) and Wilson et al. (2007).”
- Invariant Causal Prediction for Block MDPs (2020, methodology): “State abstractions have been studied as a way to distinguish relevant from irrelevant information (Li et al., 2006) in order to create a more compact representation for easier decision making and planning.”
- Bisimulation Metrics for Continuous Markov Decision Processes (2011, background): “Li, Walsh, and Littman [42], for example, survey a number of state aggregation techniques for finite MDPs in an attempt to unify the theory of state abstraction: these include aggregation of states based on bisimulation, homomorphisms, value equivalence, and policy equivalence, to name a few.”
- Learning Markov State Abstractions for Deep Reinforcement Learning (2021, background): “It is common to view state abstraction as aggregating or partitioning ground states into abstract states in this way (Li et al., 2006).”
- Markov Decision Processes (2004, unknown): “Inspired by the state abstraction theory (Li et al., 2006), in this section, we make the first effort in proposing a unified policy abstraction theory.”
- Toward Good Abstractions for Lifelong Learning (2017, background): “We note that predicates defining other existing abstraction types such as φa [20] have natural translations to transitive predicates, too.”
- Using dimensionality reduction to exploit constraints in reinforcement learning (2010, background): “Abstractions [5] have been suggested as a general term describing a mapping of state space to a S. Bitzer (s.bitzer@ed.ac.uk), M. Howard and S. Vijayakumar are with the School of Informatics, University of Edinburgh, Informatics Forum, 10 Crichton Street, EH8 9AB, UK.”
- A Geometric Perspective on Optimal Representations for Reinforcement Learning (2019, background): “(2008) studies the particular case of linear representations, while (Li et al., 2006; Abel et al., 2016) consider the approximation error that arises from state abstraction.”