From pixels to policies: A bootstrapping agent
By Jeremy Stober, Benjamin Kuipers. 2008
27 citations recorded by the source corpus.
Subfields: Artificial Intelligence, Cognitive Neuroscience, Reinforcement Learning
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Artificial Intelligence
- Marc G. Bellemare
- Michael H. Bowling
- Sergey Levine
- Joel Veness
- Pieter Abbeel
- David Silver
- Joelle Pineau
- R´emi Munos
In Cognitive Neuroscience
- Marc G. Bellemare
- Joel Veness
- Richard M. Murray
- Andrea Censi
- Samuel Wintermute
- Sergey Levine
- Pieter Abbeel
In Reinforcement Learning
- Marc G. Bellemare
- Michael H. Bowling
- Joel Veness
- Sergey Levine
- Pieter Abbeel
- R´emi Munos
- David Silver
- Joelle Pineau
Citations in the corpus
- The Arcade Learning Environment: An Evaluation Platform for General Agents (2012, background): “Similar ideas have been developed around the theme of lifelong learning : learning a reusable, highlevel understanding of the world from raw sensory data (Thrun & Mitchell, 1995; Pierce & Kuipers, 1997; Stober & Kuipers, 2008; Sutton et al., 2011).”
- DREAM Architecture: a Developmental Approach to Open-Ended Learning in Robotics (2020, unknown): “Later works focus on the question of building appropriate discrete representations from low-level sensorimotor values [135, 136, 137], some even going towards abstract symbolic representations [138, 139].”
- Bootstrapping bilinear models of Simple Vehicles (2015, background): “D(Y;X;U; ∆) is the set of all discrete-time dynamical systems with sampling interval ∆.”
- Using Imagery to Simplify Perceptual Abstraction in Reinforcement Learning Agents (2010, background): “Basic definitions and notation will follow Sutton & Barto (1998). At every time step, the agent observes a state s , and selects an action a .”