Texturing & modeling : a procedural approach : 日本語版
By David S. Ebert, 川西 裕幸. 2009
Subfields: Computer Graphics and Computer-Aided Design, Generative Models
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Computer Graphics and Computer-Aided Design
- Rafael Bidarra
- J. Kraker
- Ruben Michaël Smelik
- Hussein Hazimeh
- Saskia Groenewegen
- Tim Tutenel
- Rahul Mazumder
In Generative Models
Citations in the corpus
- DSelect-k: Differentiable Selection in the Mixture of Experts with Applications to Multi-Task Learning (2021, neutral): “This function has been recently used for conditional computation in soft trees [11] and is popular in the literature on computer graphics [8, 30].”
- A Survey of Procedural Methods for Terrain Modelling (2009, background): “For a recommended textbook on fractal noise and height-map generation, see Ebert et al. (2003).”
- The Tree Ensemble Layer: Differentiability meets Conditional Computation (2020, methodology): “We note that variants of the smooth-step function are popular in computer graphics (Ebert et al., 2003; Rost et al., 2009).”