Multi-Agent Influence Diagrams for Representing and Solving Games
By Daphne Koller, Brian Milch. International Joint Conference on Artificial Intelligence, 2001
476 citations recorded by the source corpus.
Subfields: Artificial Intelligence, General Decision Sciences, Management Science and Operations Research
View Paper: https://www.semanticscholar.org/paper/b31be41841d83b6e818355aa60a22befac099e0a
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Artificial Intelligence
- Peter Stone
- Shimon Whiteson
- Sergey Levine
- Pieter Abbeel
- J. Urgen Schmidhuber
- Lihong Li
- Michael L. Littman
- Stefano V. Albrecht
In General Decision Sciences
- Tom Everitt
- Peter Stone
- Stefano V. Albrecht
- Andreas Stuhlmüller
- Noah D. Goodman
- Charles Kemp
- Alan Jern
- Carlos Guestrin
In Management Science and Operations Research
- Peter Stone
- Stefano V. Albrecht
- Kevin Leyton-Brown
- Shimon Whiteson
- Frans Adriaan Oliehoek
- Yoav Shoham
- Mohammad Ghavamzadeh
- Michael L. Littman
Citations in the corpus
- A decision network account of reasoning about other people's choices. (2015, methodology): “Although decision networks have not been previously explored as psychological models, they have been used by artificial intelligence researchers to create intelligent agents in multi-player games (Gal & Pfeffer, 2008; Koller & Milch, 2003; Suryadi & Gmytrasiewicz, 1999).”
- Reasoning about reasoning by nested conditioning: Modeling theory of mind with probabilistic programs (2014, methodology): “For example, the multi-agent influence diagrams proposed by Koller and Milch [18] combine the expressive power of graphical models with the analytical tools of game theory, but their focus is not on representing knowledge that players’ might have about other players’ reasoning.”
- Predicting human behavior in unrepeated, simultaneous-move games (2013, background): “…open problem for future work is finding a way to address this computational problem by representing the games compactly (e.g., Kearns et al., 2001; Koller and Milch, 2001; Jiang et al., 2011), such that expected utility can be computed efficiently over even a very large action space. validation:…”
- Computing optimal randomized resource allocations for massive security games (2009, methodology): “Our approach is similar in spirit to other compact representations for games [7, 6], but tailored to security domains.”
- Context-specific multiagent coordination and planning with factored MDPs (2002, methodology): “This definition is the directed extension of the definition we proposed in previous work [8] and is the collaborative counterpart of the relevance graph proposed for competitive settings by Keller and Milch [11].”
- Exploiting Agent and Type Independence in Collaborative Graphical Bayesian Games (2011, background): “On the contrary, it explicitly represents the contributions of each joint type, thereby capturing type independence.”
- Graphical Models for Game Theory (2001, background): “Koller and Milch (2001) describe an extension of influence diagrams to representing -player games, and suggest the importance of exploiting graphical structure in solving normal-form games.”
- Methods for empirical game-theoretic analysis (extended abstract) (2006, background): “The recent surge in interest among AI researchers in game theory has led to numerous advances in game modeling (Gal & Pfeffer 2004; Kearns, Littman, & Singh 2001; Koller & Milch 2003; Leyton-Brown & Tennenholtz 2003) and solution techniques (Gilpin & Sandholm 2006; Porter, Nudelman, & Shoham 2004)”
- A Framework for Sequential Planning in Multi-Agent Settings (2005, background): “Some recent work in AI follows that tradition [5, 14, 17, 18].”
- Settable Systems: An Extension of Pearl's Causal Model with Optimization, Equilibrium, and Learning (2009, result): “We relate our results to multi-agent influence diagrams (Koller and Milch, 2003) in Section 6.4.”
- Bayesian networks and boundedly rational expectations (2016, background): “…models have been introduced into economics in other contexts: as a way of representing games and facilitating computation of Nash equilibrium (see Kearns, Littman and Singh (2001) and Koller and Milch (2003)), or as a way of discussing causality in econometric models (see White and Chalak (2009)).”