Methods for Empirical Game-Theoretic Analysis
By Michael P. Wellman. 2006
202 citations recorded by the source corpus.
Subfields: Game & Decision Theory
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In Game & Decision Theory
- Karl Tuyls
- Julien Pérolat
- Marc Lanctot
- Tuomas Sandholm
- David Silver
- Jean-Baptiste Lespiau
- Dustin Morrill
- R´emi Munos
Citations in the corpus
- OpenSpiel: A Framework for Reinforcement Learning in Games (2019, methodology): “Visualization of Evolutionary and Policy Learning Dynamics One common visualization tool in the multiagent learning literature (especially in games) is a phase portrait that shows a vector field and/or trajectories of particle the depict local changes to the policy under specific update dynamics [64”
- A Unified Game-Theoretic Approach to Multiagent Reinforcement Learning (2017, background): “Empirical game-theoretic analysis (EGTA) is the study of meta-strategies obtained through simulation in complex games [100, 101].”
- Open-ended Learning in Symmetric Zero-sum Games (2019, neutral): “The EGS is a tractable proxy (Wellman, 2006).”
- Actor-Critic Policy Optimization in Partially Observable Multiagent Environments (2018, background): “These analyses are common in multiagent learning as they allow visual depiction of the policy changes and how different factors affect the (convergence) behavior [83, 92, 13, 91, 11, 94, 1, 99, 98, 8, 89].”
- Re-evaluating evaluation (2018, methodology): “We also draw on empirical game theory [52,53], by using a meta-game to “evaluate evaluations”, see section 4.”
- A Generalised Method for Empirical Game Theoretic Analysis (2018, background): “This symmetry has been the main focus of the use of empirical game theory analysis [7, 9, 14, 16].”
- Autocurricula and the Emergence of Innovation from Social Interaction: A Manifesto for Multi-Agent Intelligence Research (2019, methodology): “Empirical game theoretic techniques (Walsh et al., 2002; Wellman, 2006) may be used to analyze behavior in terms of its strategic properties.”
- α-Rank: Multi-Agent Evaluation by Evolution (2019, unknown): “ymmetric? # of Populations # of Strategies Rock-Paper-Scissors Section3.2.1 3 1 [3] Biased Rock-Paper-Scissors Section3.2.2 3 1 [3] Battle of the Sexes Section3.2.3 7 2 [2;2] AlphaGo Section3.4.1 3 1 [7] AlphaZero Chess Section3.4.2 3 1 [56] MuJoCo Soccer Section3.4.3 3 1 [10] Kuhn Poker Section3.4.”
- Inequity aversion improves cooperation in intertemporal social dilemmas (2018, methodology): “precisely, we employ a formalization of empirical game theoretic analysis [43, 44].”
- Lossy stochastic game abstraction with bounds (2012, methodology): “Similarly, when abstraction is used for reason (ii) or (iii) above, it is typically done manually [Wellman 2006; Archibald and Shoham 2009].”