Overview of geometrical room acoustic modeling techniques.
By Lauri Savioja, Peter Svensson. Journal of the Acoustical Society of America, 2015
432 citations recorded by the source corpus.
Computerized room acoustics modeling has been practiced for almost 50 years up to date. These modeling techniques play an important role in room acoustic design nowadays, often including auralization, but can also help in the construction of virtual environments for such applications as computer games, cognitive research, and training. This overview describes the main principles, landmarks in the development, and state-of-the-art for techniques that are based on geometrical acoustics principles. A focus is given to their capabilities to model the different aspects of sound propagation: specular vs diffuse reflections, and diffraction.
Subfields: Biomedical Engineering, Cognitive Neuroscience, Signal Processing
View Paper: https://www.semanticscholar.org/paper/a2d6ac875aa395550408c8961faa25daebc47b65
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Biomedical Engineering
In Cognitive Neuroscience
In Signal Processing
Citations in the corpus
- Revisiting Milgram and Kishino's Reality-Virtuality Continuum (2021, background): “Today’s processor speeds make it possible to deliver high quality audio signals , for instance, by modeling room acoustics ( Savioja and Svensson, 2015) and sound propagation in multi-room spaces (Liu and Manocha, 2020).”
- Audio-Visual Embodied Navigation (2019, background): “The simulation technique stems from the theory of geometric acoustics (GA), which supposes sound can be treated as a particle or ray rather than a wave [82].”