Tex2Shape: Detailed Full Human Body Geometry From a Single Image
By Thiemo Alldieck, Gerard Pons-Moll, Christian Theobalt, Marcus A. Magnor. IEEE International Conference on Computer Vision, 2019
347 citations recorded by the source corpus.
We present a simple yet effective method to infer detailed full human body shape from only a single photograph. Our model can infer full-body shape including face, hair, and clothing including wrinkles at interactive frame-rates. Results feature details even on parts that are occluded in the input image. Our main idea is to turn shape regression into an aligned image-to-image translation problem. The input to our method is a partial texture map of the visible region obtained from off-the-shelf methods. From a partial texture, we estimate detailed normal and vector displacement maps, which can be applied to a low-resolution smooth body model to add detail and clothing. Despite being trained purely with synthetic data, our model generalizes well to real-world photographs. Numerous results demonstrate the versatility and robustness of our method.
Subfields: Computational Mechanics, Computer Vision and Pattern Recognition
View Paper: https://www.semanticscholar.org/paper/a2264b13076bba404f725dcb85c3f5290b03b42d
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Computational Mechanics
- Gerard Pons-Moll
- Michael J. Black
- Christian Theobalt
- Yebin Liu
- Zerong Zheng
- Qionghai Dai
- Dimitrios Tzionas
- Julian Chibane
In Computer Vision and Pattern Recognition
- Michael J. Black
- Luc Van Gool
- Jitendra Malik
- Gerard Pons-Moll
- Christian Theobalt
- Ming-Hsuan Yang
- Dacheng Tao
- Cordelia Schmid
Citations in the corpus
- PIFuHD: Multi-Level Pixel-Aligned Implicit Function for High-Resolution 3D Human Digitization (2020, methodology): “Then, fine details represented as surface normal [51] or displacements [3] are added by either a post-process such as Shape From Shading [14] or composition within neural networks.”
- PaMIR: Parametric Model-Conditioned Implicit Representation for Image-Based Human Reconstruction (2020, methodology): “We qualitatively compare our method with several state-of-the-art methods including HMD [3], Tex2Shape [4], Mould-ing Humans [6], DeepHuman [5] and PIFu [8].”
- Multi-Garment Net: Learning to Dress 3D People From Images (2019, background): “[3, 5, 6] which reconstructs, from a single image or a video, clothing and hair as displacements on top of SMPL, but can not separate garments from body, and can not transfer clothing to new subjects.”
- Implicit Functions in Feature Space for 3D Shape Reconstruction and Completion (2020, background): “More detail can be obtained predicting normals and displacement maps on a UV-map/geometry image of the surface [4, 37, 53].”
- Image-Based 3D Object Reconstruction: State-of-the-Art and Trends in the Deep Learning Era (2019, methodology): “SMPL has the advantage of encoding in a disentangled manner both the shape, the pose, and the pose specific details, and thus it has been extensively used in deep learning-based human body shape reconstruction [110], [116], [117], [118].”
- Combining Implicit Function Learning and Parametric Models for 3D Human Reconstruction (2020, background): “Predicting normals and displacement maps on a UV-map or geometry image of the surface [9,40] results in more detail, but predictions are not necessarily aligned with the observations.”
- TailorNet: Predicting Clothing in 3D as a Function of Human Pose, Shape and Garment Style (2020, background): “One way to achieve realism is to capture real clothing on humans from images [6, 5, 3, 4, 19], dynamic scans [41, 39] or RGBD [52, 51] and retarget it to novel shapes, but this is limited to re-animating the same motion on a novel shape.”
- ARCH: Animatable Reconstruction of Clothed Humans (2020, background): “In recent work [19, 21, 39], the authors learn to generate surface geometry details and appearance using 2D UV maps.”
- Geo-PIFu: Geometry and Pixel Aligned Implicit Functions for Single-view Human Reconstruction (2020, methodology): “DeepHuman [29] and Tex2Shape [1] combine SMPL with methods of voxel refinement and mesh deformation, respectively, for single-view clothed human mesh reconstruction.”
- ICON: Implicit Clothed humans Obtained from Normals (2021, methodology): “There are now several methods that take a single image and regress a minimally clothed 3D human model [4,5,13,16,28,40].”
- Neural Unsigned Distance Fields for Implicit Function Learning (2020, methodology): “Meshes are common to represent humans and have been used for estimating pose, shape [38, 40, 41, 52, 75, 85] and clothing [4, 3, 12] from images, but topologies and detail are restricted by an underlying model like SMPL [47] or SMPL + Garments meshes (ClothCap [57], TailorNet [54] and GarNet [30], S”
- A-NeRF: Articulated Neural Radiance Fields for Learning Human Shape, Appearance, and Pose (2021, positive): “This enables real-time reconstructions from single images [8, 18], detailed texturing and displacement mapping [4, 6], and alleviates manual rigging [3].”
- Function4D: Real-time Human Volumetric Capture from Very Sparse Consumer RGBD Sensors (2021, neutral): “Methods in [58, 1] proposed to deform a parametric body model to fit the image observations including keypoints, silhouettes, and shading.”
- Animatable Neural Radiance Fields for Modeling Dynamic Human Bodies (2021, methodology): “To overcome this problem, [3, 2, 4] apply vertex displacements to the SMPL model to capture the human clothing and hair.”
- Learning to Dress 3D People in Generative Clothing (2019, neutral): “Another group of methods are based on SMPL [1, 2, 3, 4, 8, 55].”