Mean value coordinates for closed triangular meshes

By Tao Ju, Scott Schaefer, Joe D. Warren. ACM Transactions on Graphics, 2005

713 citations recorded by the source corpus.

Constructing a function that interpolates a set of values defined at vertices of a mesh is a fundamental operation in computer graphics. Such an interpolant has many uses in applications such as shading, parameterization and deformation. For closed polygons, mean value coordinates have been proven to be an excellent method for constructing such an interpolant. In this paper, we generalize mean value coordinates from closed 2D polygons to closed triangular meshes. Given such a mesh P, we show that these coordinates are continuous everywhere and smooth on the interior of P. The coordinates are linear on the triangles of P and can reproduce linear functions on the interior of P. To illustrate their usefulness, we conclude by considering several interesting applications including constructing volumetric textures and surface deformation.

Subfields: Computational Mechanics, Computer Graphics and Computer-Aided Design

View Paper: https://www.semanticscholar.org/paper/9f8f5b70570d97c9334eeed475bcd262d0e8a683

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In Computational Mechanics

  1. Natarajan Sukumar
  2. Gianmarco Manzini
  3. Alessandro Russo
  4. Olga Sorkine-Hornung
  5. Yaron Lipman
  6. Kai Hormann
  7. Ankit Srivastava
  8. Meirav Galun

In Computer Graphics and Computer-Aided Design

  1. Natarajan Sukumar
  2. Kai Hormann
  3. Ankit Srivastava
  4. Alessandro Russo
  5. Gianmarco Manzini
  6. Olga Sorkine-Hornung
  7. Yaron Lipman
  8. Michael S. Floater

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