Geometric skinning with approximate dual quaternion blending
By Ladislav Kavan, Steven Collins, Jiri Zara, Carol O'Sullivan. TOGS, 2008
452 citations recorded by the source corpus.
Subfields: Computational Mechanics, Control and Systems Engineering
View Paper: https://www.semanticscholar.org/paper/930c44e7e54015c6dfbb5bda162fda0de2c855ab
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Computational Mechanics
- Christian Theobalt
- Juergen Gall
- Bodo Rosenhahn
- Edilson de Aguiar
- Carsten Stoll
- Hans-Peter Seidel
- Michael J. Black
- Gerard Pons-Moll
In Control and Systems Engineering
- Christian Theobalt
- Pier Paolo Valentini
- Juergen Gall
- Bodo Rosenhahn
- Edilson de Aguiar
- Carsten Stoll
- Hans-Peter Seidel
- Ettore Pennestrì
Citations in the corpus
- Motion capture using joint skeleton tracking and surface estimation (2009, methodology): “Since the optimization regards the limbs as rigid structures, the mesh is updated between the iterations by quaternion blending [17] to approximate smooth surface deformation.”
- Dual Quaternions as a Tool for Rigid Body Motion Analysis: A Tutorial with an Application to Biomechanics (2010, background): “[12, 13] the weights are assumed to be convex(i.”