An Algorithm for Distributed Reinforcement Learning in Cooperative Multi-Agent Systems
By Martin Lauer, Martin A. Riedmiller. 2000
531 citations recorded by the source corpus.
Subfields: Reinforcement Learning, ML Systems & Hardware
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Reinforcement Learning
- Sergey Levine
- Shimon Whiteson
- Pieter Abbeel
- Karl Tuyls
- Chelsea Finn
- Yuxi Li
- Jakob N. Foerster
- Nicolas Manfred Otto Heess
In ML Systems & Hardware
- Sean Luke
- Liviu Panait
- Karl Tuyls
- Keith Sullivan
- Ann Nowé
- Chris Amato
- Rob Fergus
- Nadine Le Fort-Piat
Citations in the corpus
- Massively Parallel Methods for Deep Reinforcement Learning (2015, background): “A significant part of this work has focused on distributed multi-agent systems (Weiss, 1995; Lauer & Riedmiller, 2000).”
- Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning (2020, background): “Lauer and Riedmiller (2000) ignore updates which decrease Q -value estimates in order to not prematurely underestimate an action’s Q -value due to the exploratory actions of other agents.”
- Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments (2017, background): “Most studied are cooperative settings, with strategies such as optimistic and hysteretic Q function updates [15, 21, 25], which assume that the actions of other agents are made to improve collective reward.”
- Multiagent Bidirectionally-Coordinated Nets: Emergence of Human-level Coordination in Learning to Play StarCraft Combat Games (2017, background): “was introduced in partially observable settings where messages passing between agents areallowed.Theagentisalsonamedasa independentlearner . The idea of learning independent agents can also be found (Lauer and Riedmiller 2000;KapetanakisandKudenko2002; Lauer and Riedmiller 2004;Foerster et al .2016)”
- Deep Decentralized Multi-task Multi-Agent Reinforcement Learning under Partial Observability (2017, background): “Target network parameters ˆ θ j are updated less frequently and, in combination with experience replay, are critical for stable deep Q-learning.”
- Stabilising Experience Replay for Deep Multi-Agent Reinforcement Learning (2017, background): “Lauer & Riedmiller (2000) demonstrate a variation of the coordination-free method called distributed Q-learning.”
- Learning Multiagent Communication with Backpropagation (2016, methodology): “A ongst fully cooperative algorithm , many approaches [12, 15, 33] av id the need for communicat on by m king tr ng assumptions bout v sibility f oth r agents and the vironment.”
- QMIX: Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning (2018, background): “nment induced by simultaneously learning and exploring agents. Foerster et al. (2017) addresses the issue of non-stationarity when using an experience replay with independent learners to some extent. Lauer and Riedmiller (2000) ignore updates which decrease Q-value estimates in order to not prematur”
- Learning to Communicate to Solve Riddles with Deep Distributed Recurrent Q-Networks (2016, background): “Another avenue for improvement is to extend DDRQN to make use of various multi-agent adaptations of Q-learning (Tan, 1993; Littman, 1994; Lauer & Riedmiller, 2000; Panait & Luke, 2005).”
- Decentralized Likelihood Quantile Networks for Improving Performance in Deep Multi-Agent Reinforcement Learning (2018, methodology): “Q-Learning (Watkins & Dayan, 1992) is a popular model-free method, which iterates on a set of Q values or approx-imators to approach optimal Q values or estimates, where Q ( s, a ) is the expected maximum sum of rewards achievable in the future given state s and action a .”
- Independent reinforcement learners in cooperative Markov games: a survey regarding coordination problems (2012, methodology): “…state while s is not an absorbing state do From s select a according to the ǫ -greedy selection method based on π i Apply a and observe reward r and next state Lauer and Riedmiller (2000) proposed the distributed Q-learning (algorithm 1) that addresses three factors that can cause mis-coordination.”
- A survey and critique of multiagent deep reinforcement learning (2018, background): “, distributed Q-learning [225] and hysteretic Q-learning [8]) lenient learners initially maintain an optimistic disposition to mitigate the noise from transitions resulting in miscoordination, preventing agents from being drawn towards sub-optimal but wide peaks in the reward search space [97].”
- A Cordial Sync: Going Beyond Marginal Policies for Multi-Agent Embodied Tasks (2020, background): “In addition, for MARL, cooperation and competition between agents has been studied [51,70,60,12,69,36,58,28,57].”
- Making friends on the fly: Cooperating with new teammates (2017, unknown): “An example of this approach is Lauer and Riedmiller’s work which introduces Distributed Q-learning [53] for learning in multiagent, fully cooperative settings.”
- Coordination in multiagent reinforcement learning: a Bayesian approach (2003, methodology): “Lauer and Riedmiller [11] describe a Q-learning method for identical interest stochastic games that explicitly embodies this optimistic assumption in its Q-value estimates.”
- QTRAN++: Improved Value Transformation for Cooperative Multi-Agent Reinforcement Learning (2020, methodology): “Indeed, naïvely applying single-agent algorithms demonstrated underwhelming results (Tan, 1993; Lauer and Riedmiller, 2000; Tampuu et al., 2017).”
- Predicting and Preventing Coordination Problems in Cooperative Q-learning Systems (2007, methodology): “[Claus and Boutilier, 1998; Lauer and Riedmiller, 2000; Littman, 2001; Wang and Sandholm, 2002].”
- Failure-Scenario Maker for Rule-Based Agent using Multi-agent Adversarial Reinforcement Learning and its Application to Autonomous Driving (2019, unknown): “Most previous work on MARL addresses cooperative tasks, in which the cumulative reward is maximized as a group [Lauer and Riedmiller, 2000; Panait and Luke, 2005].”
- Multi-agent deep reinforcement learning: a survey (2021, background): “The former ignores the existence of other agents and cannot observe the rewards and selected actions of others as considered in Bowling and Veloso (2002) and Lauer and Riedmiller (2000).”
- QOPT: Optimistic Value Function Decentralization for Cooperative Multi-Agent Reinforcement Learning (2020, result): “This is similar to an optimistic agent proposed by Lauer and Riedmiller [9] that ignores the low target action-value when learning the optimal action with independent action-value estimators, which have representational limitations in a fully distributed setting.”