Robust real-time visual odometry for dense RGB-D mapping
By Thomas Whelan, Hordur Johannsson, Michael Kaess, John J. Leonard, John McDonald Jr.. 2013
385 citations recorded by the source corpus.
Subfields: Aerospace Engineering, Computer Vision and Pattern Recognition, Geology
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Aerospace Engineering
- Vladlen Koltun
- Daniel Cremers
- Andrew J. Davison
- Qian-Yi Zhou
- Davide Scaramuzza
- Jürgen Sturm
- Thomas Whelan
- Stefan Leutenegger
In Computer Vision and Pattern Recognition
- Vladlen Koltun
- Luc Van Gool
- Daniel Cremers
- Jitendra Malik
- Dacheng Tao
- Andreas Geiger
- Xiaogang Wang
- Trevor Darrell
In Geology
- Vladlen Koltun
- Daniel Cremers
- Qian-Yi Zhou
- Andrew J. Davison
- Davide Scaramuzza
- Jürgen Sturm
- Shuran Song
- Jaesik Park
Citations in the corpus
- Deep Sliding Shapes for Amodal 3D Object Detection in RGB-D Images (2015, background): “Note that we can also encode colors in this 3D volumetric representation, by appending RGB values to each voxel [28].”
- Deep learning for detecting robotic grasps (2013, background): “[66] have extended and improved Simultaneous Localization and Mapping”
- A benchmark for RGB-D visual odometry, 3D reconstruction and SLAM (2014, methodology): “We evaluate 5 different odometers; (i) DVO [13] which performs full frame alignment between pairs of RGB-D frames making use of a robust cost function to improve robustness to outliers; (ii) FOVIS [14] which uses FAST feature correspondences between pairs of RGB-D frames to resolve camera motion, re”
- Large-Scale Multi-resolution Surface Reconstruction from RGB-D Sequences (2013, methodology): “This stands in contrast to [18, 19] where the terms are additively combined using a heuristically chosen weight.”
- Chisel: Real Time Large Scale 3D Reconstruction Onboard a Mobile Device using Spatially Hashed Signed Distance Fields (2015, methodology): “Some works have either used octrees [24] [30] [31], or use a moving volume[12].”
- Visual-lidar odometry and mapping: low-drift, robust, and fast (2015, background): “Motion estimation with RGB-D cameras [8], [9] can be conducted easily with scale.”
- 3-D Mapping With an RGB-D Camera (2014, background): “Kintinuous [21] overcomes this limitation by virtually moving the voxel grid with the current camera pose.”
- Online Reconstruction of Indoor Scenes from RGB-D Streams (2016, methodology): “Robotics researchers in general formulate the problem in a SLAM framework [8, 34, 12, 13, 31, 32], minimizing the absolute trajectory error (ATE) is their main focus and the root mean square error (RMSE) of the ATE is used as the evaluation metric.”
- Volumetric 3D mapping in real-time on a CPU (2014, methodology): “To overcome the problem of memory limitation, several authors proposed shifting reconstruction volumes [15], [18], where older parts of the SDF are converted into a triangle mesh using Marching Cubes [13].”
- Elastic Fragments for Dense Scene Reconstruction (2013, background): “These ideas have subsequently been extended to larger environments [34, 35].”
- Robust reconstruction of indoor scenes (2015, methodology): “We evaluated models reconstructed by Kintinuous, DVO SLAM, SUN3D SfM, and our approach.”
- Real-time large-scale dense RGB-D SLAM with volumetric fusion (2014, methodology): “Note that the results on the fr2/large no loop dataset are taken from our previous work, Whelan et al. (2013a).”
- REMODE: Probabilistic, monocular dense reconstruction in real time (2014, background): “In robotics, the use of RGBD cameras is favouring the development of techniques for highly-detailed [7] and spatially-extended reconstructions [8], their applicability being limited to short range measurements and indoor environments.”
- An Octree-Based Approach towards Efficient Variational Range Data Fusion (2016, methodology): “To compute the coloring of the resulting mesh, we weigh for each vertex the reprojected colors according to the dot product between its normal and every camera view vector, similar to [24].”
- Dense visual SLAM for RGB-D cameras (2013, methodology): “Although this problem can be delayed using more elaborate cost functions [7], [8] and alignment procedures [9], a more fundamental solution is desirable.”
- SceneNet: An annotated model generator for indoor scene understanding (2016, methodology): “Such scenes may be valuable for benchmarking the large scale SLAM systems that have been developed in recent years [2], [29].”