Zur Theorie der Gesellschaftsspiele
By J. Neumann. 1928
Subfields: Probabilistic & Bayesian Methods, Game & Decision Theory
How researchers see this paper
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In Probabilistic & Bayesian Methods
- Yoshua Bengio
- Ian Osband
- Brendan O'Donoghue
- Tuomas Sandholm
- Tor Lattimore
- Neil Burch
- Andreas Krause
- Sanjeev Arora
In Game & Decision Theory
- Tuomas Sandholm
- David Silver
- Michael H. Bowling
- Neil Burch
- Tamer Basar
- Adam Lerer
- Karl Tuyls
- Duane Szafron
Citations in the corpus
- Generalization and Equilibrium in Generative Adversarial Nets (GANs) (2017, background): “The well-known min-max theorem [v. Neumann, 1928] in game theory shows if both players are allowed to play mixed strategies then the game has a min-max solution.”
- Giraffe: Using Deep Reinforcement Learning to Play Chess (2015, methodology): “When von Neumann introduced the minimax algorithm in 1928, he focused on cases where the entire game tree can be explored [4].”
- Optimization with Non-Differentiable Constraints with Applications to Fairness, Recall, Churn, and Other Goals (2018, methodology): “We enforce monotonicity constraints on 14 of the 16 features, resulting in an additional 9,740 constraints applied during training (each of these is simply a linear inequality constraint on a pair of model parameters); see You et al. (2017), Canini et al.”
- How to Train Your DRAGAN (2017, background): “Von Neumann established the minimax theorem for zero-sum games in [1] or equivalently the existence of mixed Nash equilibria.”
- Super-efficiency of automatic differentiation for functions defined as a minimum (2020, background): “…instance in reweighted least-squares [Daubechies et al., 2010] where L is smooth but not (cid:96) . two-players In game theory, such problems naturally appear in two-players maximin games[von Neumann, 1928], with applications for instance to generative adversarial nets [Goodfellow et al., 2014].”
- Five lectures on optimal transportation: Geometry, regularity and applications (2010, background): “Von Neumann [107] identified structural conditions on the payoff function to have a saddle point (17), in which case equality holds in (15); see also Kakutani’s reference to [108] in [66].”
- Evolutionary games on graphs (2006, background): “This is the class where the existence of an equilibrium was first proved in the form of the Minimax Theorem (von Neumann, 1928).”
- Solving Partially Observable Stochastic Games with Public Observations (2019, background): “Since any finite-horizon approximation of a PO-POSGs has a value (von Neumann 1928) and discounted-sum utilities are considered, the value of a PO-POSG is well defined.”
- A Domain Agnostic Measure for Monitoring and Evaluating GANs (2018, background): “The ideas of duality and equilibria developed in the seminal work of [33, 22] have become a cornerstone in many fields of science, but are relatively unexplored for GANs.”
- Fast dual minimization of the vectorial total variation norm and applications to color image processing (2008, methodology): “455 c©2008 American Institute of Mathematical Sciences The proposed VTV minimization model is based on the dual formulation of the vectorial TV norm.”
- Lower Dimensional Kernels for Video Discriminators (2019, methodology): “Image Generation Adversarial training, within the context of neural networks [10], pits two networks against each other in a zero-sum non-cooperative game which is solved, in the game-theoretic sense, by the application of the minimax theorem [21].”