Learning to Play in a Day: Faster Deep Reinforcement Learning by Optimality Tightening

By Frank S. He, Yang Liu, Alexander Gerhard Schwing, Jian Peng. 2016

87 citations recorded by the source corpus.

We propose a novel training algorithm for reinforcement learning which combines the strength of deep Q-learning with a constrained optimization approach to tighten optimality and encourage faster reward propagation. Our novel technique makes deep reinforcement learning more practical by drastically reducing the training time. We evaluate the performance of our approach on the 49 games of the challenging Arcade Learning Environment, and report significant improvements in both training time and accuracy.

Subfields: Artificial Intelligence, Management Science and Operations Research, Reinforcement Learning

How researchers see this paper

The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.

In Artificial Intelligence

  1. Sergey Levine
  2. Pieter Abbeel
  3. Yoshua Bengio
  4. Yuxi Li
  5. Chelsea Finn
  6. Ruslan Salakhutdinov
  7. Mohammad Norouzi
  8. Trevor Darrell

In Management Science and Operations Research

  1. Sergey Levine
  2. Marc G. Bellemare
  3. David Silver
  4. Pieter Abbeel
  5. Hado van Hasselt
  6. R´emi Munos
  7. Yuxi Li
  8. Scott Fujimoto

In Reinforcement Learning

  1. Sergey Levine
  2. Pieter Abbeel
  3. Chelsea Finn
  4. Ofir Nachum
  5. Yuxi Li
  6. Marc G. Bellemare
  7. Shixiang Shane Gu
  8. Mohammad Norouzi

Citations in the corpus