The Reactor: A fast and sample-efficient Actor-Critic agent for Reinforcement Learning
By Audrunas Gruslys, Will Dabney, Mohammad Gheshlaghi Azar, Bilal Piot, Marc G. Bellemare, R´emi Munos. 2017
103 citations recorded by the source corpus.
Subfields: Reinforcement Learning
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Reinforcement Learning
- Sergey Levine
- Pieter Abbeel
- Ofir Nachum
- Chelsea Finn
- Shixiang Shane Gu
- Timothy P. Lillicrap
- Marc G. Bellemare
- Mohammad Norouzi
Citations in the corpus
- Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor (2018, background): “…the standard, on-policy policy gradient formulation to update the actor (Peters & Schaal, 2008), and many of them also consider the entropy of the policy, but instead of maximizing the entropy, they use it as an regularizer (Schul-man et al., 2017b; 2015; Mnih et al., 2016; Gruslys et al., 2017).”
- Off-Policy Actor-Critic with Shared Experience Replay (2019, background): “Prior art results are presented as horizontal lines (with scores cited from Gruslys et al. (2018), Hessel et al. (2017) and Mnih et al. (2013)).”
- Observe and Look Further: Achieving Consistent Performance on Atari (2018, background): “[5] Audrunas Gruslys, Will Dabney, Mohammad Gheshlaghi Azar, Bilal Piot, Marc Bellemare, and Remi Munos.”
- IMPALA: Scalable Distributed Deep-RL with Importance Weighted Actor-Learner Architectures (2018, methodology): “, 2016) which introduced an off-policy correction for multi-step RL, and has been used in several agent architectures (Wang et al., 2017; Gruslys et al., 2018).”
- The Mirage of Action-Dependent Baselines in Reinforcement Learning (2018, background): “The state-action-dependent baselines (Gu et al., 2017b; Wu et al., 2018; Liu et al., 2018; Grathwohl et al., 2018; Gruslys et al., 2017) can be seen as the natural extension of the doubly robust estimator to the policy gradient setting.”
- Off-Policy Deep Reinforcement Learning by Bootstrapping the Covariate Shift (2019, methodology): “2016), which have also yielded good results on the Atari 2600 (Gruslys et al. 2018).”
- More Robust Doubly Robust Off-policy Evaluation (2018, background): “More generally, in off-policy actorcritic algorithms (such as the Reactor algorithm proposed in Gruslys et al. 2017), where one can view the gradient estimation part as an off-policy value evaluation problem, the DM state-action value function model is learned by minimizing the Bellman residual in…”
- Implicit Quantile Networks for Distributional Reinforcement Learning (2018, methodology): “…, on the pairwise TD-errors At the time of this writing, QR-DQN achieves the best performance on Atari-57, human-normalized mean and median, of all agents that do not combine distributional RL, prioritized replay, and n -step updates (Dabney et al., 2018; Hessel et al., 2018; Gruslys et al., 2018).”
- Soft Actor-Critic Algorithms and Applications (2018, background): “…on the standard, on-policy policy gradient formulation to update the actor (Peters & Schaal, 2008), and many of them also consider the entropy of the policy, but instead of maximizing the entropy, they use it as an regularizer (Schulman et al., 2017b, 2015; Mnih et al., 2016; Gruslys et al., 2017).”
- Count-Based Exploration with Neural Density Models (2017, methodology): “To demonstrate the wide applicability of the PixelCNN exploration bonus, we also evaluate it with the more recent Reactor agent 3 (Gruslys et al., 2017).”
- Dopamine: A Research Framework for Deep Reinforcement Learning (2018, background): “Since then, it has become commonplace, if not expected, that an agent is composed of multiple interacting components; consider A3C (Mnih et al., 2016), ACER (Wang et al., 2017), Reactor (Gruslys et al., 2018), and IMPALA (Espeholt et al., 2018).”
- Deep Reinforcement Learning Robot for Search and Rescue Applications: Exploration in Unknown Cluttered Environments (2019, methodology): “This procedure was repeated until the exploration task was finished or the maximum step size, , of 30 had been reached.”
- Recurrent Experience Replay in Distributed Reinforcement Learning (2018, methodology): “…performance by leveraging distributed training architectures which separate learning from acting, collecting data from many actors running in parallel on separate environment instances (Horgan et al., 2018; Espeholt et al., 2018; Gruslys et al., 2018; OpenAI, 2018b;a; Jaderberg et al., 2018).”
- Ranking Policy Gradient (2019, methodology): “One often overlooked but decisive factor is the usage of value functions , which have been widely adopted in state-of-the-art (Van Hasselt et al., 2016; Hessel et al., 2017; Mnih et al., 2016; Schulman et al., 2017; Gruslys et al., 2018).”
- Fully Decentralized Multi-Agent Reinforcement Learning with Networked Agents (2018, methodology): “For example, Gruslys et al. (2017); Wang et al. (2016); Gu et al. (2017) have proposed sample-e ffi cient actor-critic algorithms based on experience replay (Mnih et al., 2015) and o ff -policy learning (Munos et al., 2016).”
- Mastering Diverse Domains through World Models (2023, methodology): “Voyager obtains items at a similar depth in the technology tree as Dreamer using API calls to a language model but operates on top of the MineFlayer bot scripting layer that was specifically engineered to the game and exposes high-level actions 54 .”