Increasing Speed of Processing With Action Video Games

By Matthew W G Dye, Shawn C. Green, Daphne Bavelier. Current Directions in Psychological Science, 2009

532 citations recorded by the source corpus.

In many everyday situations, speed is of the essence. However, fast decisions typically mean more mistakes. To this day, it remains unknown whether reaction times can be reduced with appropriate training, within one individual, across a range of tasks, and without compromising accuracy. Here we review evidence that the very act of playing action video games significantly reduces reaction times without sacrificing accuracy. Critically, this increase in speed is observed across various tasks beyond game situations. Video gaming may therefore provide an efficient training regimen to induce a general speeding of perceptual reaction times without decreases in accuracy of performance.

Subfields: Cognitive Neuroscience, Experimental and Cognitive Psychology

View Paper: https://www.semanticscholar.org/paper/75ef905fe03c105cf155feb3e1b678b4d314a13b

How researchers see this paper

The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.

In Cognitive Neuroscience

  1. C. Shawn Green
  2. Daphne Bavelier
  3. Darlene V. Howard
  4. James H. Howard Jr.
  5. Jennifer C. Romano Bergstrom
  6. Shawn C. Green
  7. Y. Dan
  8. Takao K. Hensch

In Experimental and Cognitive Psychology

  1. Daphne Bavelier
  2. C. Shawn Green
  3. Shawn C. Green
  4. Darlene V. Howard
  5. James H. Howard Jr.
  6. Jennifer C. Romano Bergstrom
  7. B. Sahakian
  8. Arthur F. Kramer

Citations in the corpus